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Hi again! Here is another army list i am thinking about. All kinds of tips are welcome!
Prince, barded steed, da
Enchanted shield, blade of
Leaping gold, potion of strength, 273pts
Prince, da, shield, ogre blade,
Vambraces of defence 257pts (general)
Noble, bsb, gtw, armour of caledor 143pts
Mage, lv2, seerstaff, gem of courage 180pts
10 archers, musician 115pts
10 archers, musician 115pts
48 spearelves, command 457pts
30 white lions, coomand, eternal flame 490pts
5 ellyrian reavers xxpts
6 dragon princes, command 230pts
Thats the list! Hope you guys have opinions on It!
Last edited by jacopat; December 3rd, 2011 at 13:52.
Sorry its taken so long to get a response.
This is certainly a different list with multiple combat characters and a Metal Mage. You need to choose the spells for you Level 2 mage with the list so you may want to add those.
It seems fairly straight forward with you 2 hordes smashing up the middle, Dragon Princes dominating one flank and Reavers and Eagle running interference on the other.
I am not sure how effective your combat Princes will be, I cannot remember what the Ogre blade does, it sounds a bit like +3 strength? If thats the case then I think I would put the Princes the other way around, Lots of Low strength attacks to support the White Lions and sustained High Strength attacks to support the Dragon Princes.
I can understand what you are trying to do with the Blade of Leaping Gold + Potion of Strength I just wonder if its really any better than a Great Weapon, 7A at S4 vs 4 A at S6 is a difficult call and I don't know the right answer. While 7A at S7 is epic its so expensive, rolling for that turn will definitely be fun though.
On the mage, are you expecting any serious magic to get through or is it just there so you have defence and not to abandon the phase entirely. I would suggest that possibly taking a L2 with Annulian Crystal may serve you better than Seer staff, then roll on a lore for the base spell that is most beneficial to your army, maybe beasts, maybe shadow, maybe life, maybe metal or fire or High. Without the extra +2 to dispel from a L4 you could suffer in this phase taking a dice makes a big difference as you know. If you want to stick with the Seer staff and picking the 2 spells you want to cast every turn then you may want to add in the Banner of Sorcery and perhaps Ruby Ring (on a Champion), Ring of Corin (on a Noble or prince). Just to ensure you have the dice to chuck at the spells every turn and to offer something to help drain their dispel pool when you roll well for magic dice.
Aside from that its difficult to critique a list that seems more about having a fun game than win at all costs attitude. Picking the actual spells for your Seer staff mage is the only must do when you write the list to make it legal. I would give gem of Courage to the White Lion Champion, I see him having more critical Leadership tests to take although I guess he will have the BSB nearby longer than the mage.