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I'm a newbie, prepared a list today and would like to know whether you think it effective yet ungamey.
This army might have to deal with some Nurgle slimebags, mostly mortal, and possibly a few wretched Dark Elves with lots of Crossbows and Black Riders.
Prince (joining the swordmasters)
Swordmaster honour, Vambraces of defence, Heavy Armour, Pure of Heart
Reaver bow, Heavy Armour, Great Weapon, mounted on an Eagle
Level 2, Ring of Corin
Level 2, Ring of Fury
8 Silver Helms
fully equipped, full command, Lion Standard
8 Silver Helms
fully equipped, full command
full command (+ joined by Prince), Standard of Balance (because: Nurgle)
Bladelord carries Guardian Phoenix (to fill the points)
2 Repeater Bolters
The tactic would be to wait for them, to cast and shoot, and then come in charging from the flanks with the silver helms. So let's hear it, what do you think?
It should work pretty well against Chaos since they don't have any shooting (except for hell cannon). The guardian phoenix is pretty useless on the bladelord since it will only protect him. Also 8 is not a great number for silver helms. 100 points for the extra rank and they kill one and you lose that. I would switch the 2X 8 silver helms for 3X 5.
More flanking units.
Or better yet. Trade them for 2 units of 6 and 2 great eagles. The eagles will be very valueable as you can use them to march block giving you more turns of shooting/magic and then when they come close you can block his block units with the eagle and they will have to decide. Get stuck with the eagle blocking them or charge the eagle and expose a flank.
Thanks for the reply. You're surely right, preventing a Chaos army from marching will make life in Ulthuan much easier. Would Shadow Warriors be a good (=cheap) alternative to eagles? In close combat, they are roughly as useless against Chaos, but they might be able to flank away the rank bonus. Also, my brother's slow Nurgle theme army will never catch Shadow Warriors.
And why would 8 be a bad size for a Silver Helm unit? I wanted to put them all in one rank, so as to gain as many attacks as possible. They won't receive a rank bonus, but a unit of 10 in two ranks won't either if one of them is killed.
By the way, I changed the Prince's equipment to Armour of the Gods + Guardian Phoenix (+ original Swordmaster honour), will that make him able to fight an exalted champion?)
If you have two ranks of five and one of them gets killed you'd still have a rank of four at the back and so would recieve the bonus.Originally Posted by Schabbes
running the silver helms 8 wide is insane. It will make the unit way to wide and it will take away all of it's mobility. If you don't have a hill to put your bolt throwers on you are gonna block line of sight and and terrain will get in your way. On top of that you if you need to wheel it will take up alot more of your movement. A 1" wheel with a 5 wide unit could be a 2" wheel with 8 wide. That might not seem that bad but 2" will be come 4 and 3 becomes 6. Finally I don't like units of 10 ranked up either. I think silver helms are great flankers and with flankers it's better to have as many threats as possible.
Oooh, yes that prince can fight a exalted champion. But he can still lose.
Thanks again, I didn't think the increased width of the Silver Helms would cause these problems, but you definitely have a point there. BTW, I recently read your tips how to use eagles. I'll look to modify the list in order to include them.
Eagles are so worth it. It's a common new play mistake to leave them out as you look at them and see that they only have 2 STR 4 attacks and only 3 TO 4 wounds and you think that's not that great. But as you get more experienced in playing you will find out that killing models is not how you win games. It helps but it's better to kill a whole unit with one charge by breaking them then to kill them in combat after getting one of your own units stuck in combat for 4 rounds.
Hey man, I don't have alot of actual in-game experience with HE, but here is what I think: get and eagle, and TOO MANY SWORDMASTERS!!! Look, swordmasters are canned pain, but 19 is overkill. You want them to chop suey. Now You made this list with the previous codex right? well in the new codex, Swordmasters have WS 6 and 2 attacks strength 5. That is intense. I know Elves are kinda squishy, so use high magic to give them that 5+ Ward save (forget what it is called). Sliver helms, are ok, but aren't the best Cavalry on their own, Trade 'em all in for the most dragon princes you can. Dragon princes on the charge, = mass slaughter. Strength 3 elves + cavalry lances=strength 5 on the charge with 2 attacks each and the drakemaster with 3, plus the steeds attacks. Thats alot of pain. If you can, add a white lions chariot to do a flankcharge with them ( Guaranteed broken enemy unit and both of those have the speed to catch fleeing enemies. if they are undead, your Combat resolution will murder them.) Add White Lions. they are the only strength 4 HE around, + great weapons =strength 6 elves. That is the strength of a moon dragon... which is crazy... Oh, remember High Elves are the only army technically allowed to field dragons in games less than 2000 points, so keep it in consideration.... Best of luck man.
You not only just bumped a 4 year old topic, but a 4 year old army list.... classic
Well, CommissarDan certainly is enthusiastic!