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im having trouble making a good balenced high elf army any sugestions???
2 Mages with magic items should be enough for a decent magic phase without making magic dominate the game. Jewel of the dusk and ring of Corin on one mage and seer, silver wand and channeller on the other are good combo's.
Then a prince and commander. The prince should go on foot with armor of the gods and a great weapon or armor of the gods and blade of leaping gold.
Personally I like armor of the gods, great weapon and swordmaster honor. It will make him a chariot/character killer.
Do with the commander what you want but a BSB is usefull even though he dies easily.
Add chariots. I tend to go a bit overboard on them and take 4. This is much but it does the job. 2 is the minimum. The HE lack the killing power to win combats decisively. Charge with a unit of infantry and 2 chariots and they will break most anything. Infantry providing static combat res and chariots providing the kills.
Add 2 big blocks of infantry. With that I mean 2 units of 20+ spears or a unit of 20+ spears and a unit of 18+ swordmasters.
Add 2 units 5 heavy cav with musicians only (silver helms or DP) for flanking.
And finally 2 eagles and 2 RTB's. If you aren't sure about the eagles take 4 eagles and no RTB's. Eagles will win every game for you and an experienced player will know this and will try and take em out fast.
This is different from your average HE army. It is fairly combat heavy (as far as HE can be) and allows you to play aggressive. The chariots will allow you to charge and win combats.
Trust me an aggresive HE force will take many a opponent by suprise.
1. Tell us what you want to do. It's no good just saying you want an army - Do you want a fast army? A defensive army? One themed around a particular region or unit? We can help you much better if you fill in little bits like this.
2. Create your own list. Write it, post it, get feedback. This links to point 1, and also means we can give you more specific feedback on your army.
3. Keep on telling us your ideas. Don't expect to get the "right" army list immediately - not only does it take some work making the list, but also testing it out on the tabletop.
4. Take time with your post, it's riddled with spelling errors and excessive numbers of question marks, try:People appreciate it if you take your time. You'll get more feedback if your post looks intelligent. If you don't put the effort in, chances are no one else will want to, either.Originally Posted by How it should look
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
Helm of Fortune
Amulet of Fire
Amulet of the Purifying Flame
Blade of Sea Gold
Elven Steed (with ilthimar barding)
Talisman of Protection
Dispel Scroll 180
Spearman X35 415
Light Armour 130
Archers X10 130
Silver Helms X5 150
Dragon Princes X5
Banner of Arcane Protection
White Lions X19 307
TOTAL POINTS 2149
Last edited by DavidWC09; December 16th, 2006 at 06:37.
the spearmen division in my opinion is too large, 20 at the max with elves. split it up to 2 units of 15 or 20. you got a lot of archers.
insert funny, witty, or wise quote here.