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This is my first High Elf army, still in development:
Mage: Level 2, Starwood Staff. (Fury of Khaine, Flames of the Phoenix) 197 pt.
Commander: Dragon Armour, Shield, Ithilmar Binding, Sword of Smiting, Sword of Attack) 149 pt.
Commander: Dragon Armour, Battle Standard) 120 pt.
Repeater Bolt Thrower: 100 pt.
(x2) Spearmen (16): Musician, Standard Bearer, Champion, 206 pt.
Archers (16): Musician, Standard Bearer, Champion, Light Armour, 202 pt.
Silver Helms (: Musician, Standard Bearer, Champion, Shields, Heavy Armour, 219 pt.
Total: 1,399 pt.
Righty ho. This isn't a bad start, but there are some problems with this list. Here are my suggestions:
1) Your commander cannot carry 2 magical swords. Choose one and then go from there
2) Your mage cannot pick his spells without using the seer honour. A better configuration for a mage of this nature would be as follows:
Mage Lv2: 170pts
This allows him to pick 3 spells, greatly aiding you in your strategy
3) Drop the command models, the total down to 10 and remove the light armour from the archers. Light armour and commands are a waste of points on a unit that is only designed for quick shooting.
4) Put the Spearmen into groups of 15-18 to obtain a decent rank bonus. 16, will give you 3 ranks of 5, or 2 ranks of 6, depending on your setup.
5) Make the Silver Helm unit 5 strong with standard and musician and give them the banner of ellyrion to make them more moveable.
With the spare points try another cavalry unit, or maybe some eagles.
Hope this helps
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