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I have never used this standard as I have never seen the point (meaning I do not understand it or its usefulness!).
I posted this in reply to the Tactica section but no-one picked up on it, so here it is again:
I never realised the Standard of Balance removes all Psychology effects as it only mentions Frenzy in the Army Book item description.
So the unit and any enemy would lose:
and then gain the benefits of being Immune to Psychology?
So the question is, by becoming Immune to Psychology do you lose all other psycological effects?
How about units that START as Immune to Psycology and are Stubborn (Snotlings in the O&G army for example)?
I've used it many times. It is often mis understood. Many people think it's too expensive for making the dragon princes immune to psy. However the beauty is to make the opponent immune. Hammerers or black guard aren't stuborn anymore. This is big since high elves need to break units on the charge. Try breaking a unit of hammerers with a dwarf lord without this banner.
What if the unit is already Immune to Psychology PLUS has Stubborn or something, like the Snotlings? If Snotlings can be Immune to Pysch AND be Stubborn, surely that means this Standard does not remove Stubborn?
No. In the old rules (6th ed) it did remove everything like frenzy and stubborn because that counted as psychology, now 'immune to psychology' only refers to panic, fear and terror. So unfortunately, the banner is one of the items that at current is pretty much useless. The tactica just mentions it because it was made before 7th ed.
Strewart is right,
"Troops that are immune to psychology automatically pass all their panic, fear and terror tests and are not automatically broken if defeated in combat by a fear causing enemy that outnumbers the, but take break tests as normal."
Pg 53 WHFB Rulebook
So, as an answer to your original question the enemy would NOT lose any of their special rules meaning the standard is nowhere near as useful as it used to be,
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