Welcome to Librarium Online!
I'm Commander K, a long time high elf and space marine player and i'm new here.
Just wanted to ask: what is the easiest way to defeat Brets?
A friend of mine plays them and i could beat him but he is just too flukey with his ward saves. we generally average out in wins namely because he sometimes makes mistakes. i would be grateful if anyone could offer some advice.
Cheers in advance
Well he plays brettonians, so he obviously likes to charge. You can use that to you advantage. Place a very cheap throw away unit (I know high elves don't have one, but your guys are cheaper than his) place it in front of one of his knight units he will charge it. This will make him kill and overrun into a big block of your spearmen with two units on either side that you use to flank with on your turn. Also your horse units should be able to move just as fast as his can or faster depending on which ones they are. Giant eagles can be used to march block, meaning even your basic infantry can out move him.
Like frozen core says. But we do have throw away units. Eagles.
Block the way of a lance with an eagle and make sure he has to expose his flank when he charges it or sit there and do nothing. Then slam a unit of swordsmasters or spear elves in the flank.
Another thing to keep in mind is a simple theory that you need to embrace to improve your game. Every unit is throw away.
I have sacrefised 300 point swordmaster units with a 225 point prince in them because it would put me in a better position to win the game.
Repeater bolt throwers are also good.
They ignore armour saves and penetrate ranks meaning all he would have is his ward save.
Use these to whittle down the size of his cavalry units. After that, your static combat resolution units such as spearmen should be able to hold long enough for a flank charge from silverhelms, dragon princes, swordmasters etc.
The great eagle should be used primarily to march block. The slower they move the more shots you get at them with bolt throwers.
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one thing that most won't say, is that if you find yourself USING an all-cav or cav heavy list, you can beat the brets through sheer aggression. It sounds odd, but we are faster and more manueverable than the brets, or atleast just as fast. like always, combined charges and flanks are a beautiful thing.
another thing, eagles are great for march-blocking, but don't forget that you can place them in a corner of the block so that they 'clip' any potential charges. and they will still be within 8 inches to march block.
a throwaway unit is a good thing, but a better thing might be a large unit, with a stubborn commander. the commander should be cheap, basically just the LionGaurd honor or whatever it's called- and then the basic armor and weapons. Stick him in a big unit of spears with a frontage 5, and they all become stubborn. Perhaps consider putting this commander in a Pheonix Gaurd unit to hold your center. Good saves and weapons and Fear will have an effect on bretonnian charges.
Don't be fooled by the option to take more White Lions though. The swordmasters are better, because greatweapons in I order and Killing blow are a great combo against heavy armored foes. The White Lions have the great weapons, but lack armor and strike last. They may be good if you want more than one unit with great weapons and intend to charge, but they'd serve you best if you know that you're gonna be able to get them into trees, where they are practically immune to shooting and charging.
RBTs are excellent against those fools that like to use the lance formation, because chances are he only has 9 knights and you're gonna kill on average 2 per shot. but better still are the 6 shot volleys. they reduce his armor save to a 4+, and will wound on 3s. You'll likely have better luck with the 6volley than the single bolt.
And don't underestimate a small unit of shadow-warriors. His army is not static, and lacks any skilled shooting. If he presents you with any type of warmachine or lone damsals, these are your boys. He won't be able to shoot you out of the trees because he lacks the skill, and if he charges into the trees, that's one unit of cavalry that you've just tied up for 85pts. If he ignores them, then they kill off his warmachines from the inside out.
For magic, grab the lore of metal, because one spell is MADE for knight killing. The one based on the armor saves to find the damage. The other good lore for messing up brets is the lore of beasts. Makes the horses run like fools = bad for all cav army. Remember, he will beat your characters senseless in close combat. Take mages as your expensive leaders, and you will certainly rule the magic phase.
Probably gave you too many options, but these are just some game-breaker type strategies that might help level the field a bit. at 2k you could have:
2 Great Eagles
lvl 4 mage
lvl 2 mage
fill the rest in with spears and silver helms
ok thanks for the help everyone.
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Lore of metal + seer honour should be a nasty surprise. Pretty much forcing a dispel when you cast spirit of the forge.
Keep in mind the brets can have a lot of MR though! >.<
Read up on the 7th edition rules for fleeing a charge and the direction the chargers are forced to pursue. Using small units of reavers for this role could work wonders and another bonus to taking these guys over eagles is that it will free your rare slots up for a RBT or two which are always useful against knights.