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I just wondered what disruption units or combinations of these units people thought were most effective and why do you think so? Personally its ellyrion revers and great eagles. Reasons being the ellyrion reavers I can use to prevent scouts marchblocking my troops, for harrasing the enemy and for their move and fire through 360 degress without penalty. Great eagles for their high movement and for redirrecting enemy units and their pretty good at taking out lone mages. The shaddow warriors hatred lets them down for me they have to pursue and with my armies inevitably end up pursueing in the wrong direction.
Last edited by aenar; January 17th, 2008 at 04:35.
I put down Shadow warriors. I am not very good at fast cavalry yet and in all my years playing them have never used the reavers, don't own the models, they cost too much and are a hassle to buy, so they were out of the running for me.
In the previous edition it would have been eagles hands down but with the changes made in the recent army book shadow warriors are great.
Harder to kill (more of them and skirmishers) is a trade off for being a little slow but we normally get a bit of terrain around.
What has clinched it for me though is their combat ability, flank charge with 5 into small low armoured units (witchelves, archers, handgunners etc) and you will win the first round combat easily the eagles have recently been too unreliable in this area for my liking.
For me it has to be Shadow Warriors although I usually use them in combination with at least one Eagle.
I just find that their combat ability against lowly armoured enemy units is invaluable to my way of playing as I can continue to hassle the enemy from behind whilst still stopping them from marching with my Eagle. They also work brilliantly in combination when I use my hunter noble mounted on great eagle to form an extremely powerful hunter team that can take on most things left at the rear of an enemies army.
As far as Ellyrion Reavers are concerned I must admit that I have never used them in all my years of playing HE as I haven't really had a use for them. Before the recent updates I used to use small units of Silver Helms to fill their role as they were around the same points but just with a lot better combat potential and save. Under the new rules it just doesn't fit in with my plans but I know some players who won't leave home without them.
To be honest although they are all disruption units I see each of them filling three separate roles. Shadow Warriors are great at hunting the enemy back units down and taking them out. Eagles are fantastic with there flying at slowing the enemy down so you can blast them with everything you have got and I imagine that the Reavers would be good at protecting your flanks and also taking on anything that gets behind your lines.
A lot of it will depend on your playing style.
Personally I think that Shadow Warriors are there to hunt war machines and light missile troops.
I think that haviing a random eagle in an army doesn't really look right so I don't use them. I like Ellyrion Reavers more due to their versatility.
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I voted for reavers. They have so many different roles they can perform. There movement is phenomonal. They have a better chance of killing something than shadow warriors any day and are even more resilient. The eagle would be next in line, mainly for his cheapness (lowest point cost unit in the book). Shadow warriors I won't take. They are way too easy to kill, can rarely get in position to charge a warmachine and are much too expensive. Either you guys play with tons more terrain than we do or your opponents don't have a clue as to deployment. Almost every army has something to fight/oppose scouts. Or maybe you guys play closed lists, so they don't know you have scouts. Now that they are more expensive, and still take up a special slot, they are even more of a waste to me. They should have made them rare slot and put the silver helms back in the core and left the army structure alone. I also think the RBT has a better chance of taking out warmachine crews, the only thing the RBT can't do is march block. I would never charge a unit in the flank with the shadow warriors, because despite their weaponskill, their str is so pitiful, that I would be afraid of losing more shadow warriors than enemies dying.
My Choice is either Shadow Warriors or Ellyrion Reavers, with the emphasis on the Reavers. With their spears and bows they are so good at multiple things. Shadow Warriors are nice to take pot shots at light infantry/cavalry and maybe get that lucky charge at a mage or warmachine crew but are pretty high priced for what they do.
Really I only find Eagles very good at march blocking. I only really have one in my list at the moment because I had 55 points left and needed something of that sort and it fits my fluff as a friend of my archmage (informed the elves of the enemy they are fighting kind of thing). As soon as I hit 2250 its getting replaced with a bolt thrower and some reavers or shadow warriors.
Last edited by Phaeron Typhoon; January 24th, 2008 at 22:34. Reason: Temporary Stupidity
"I am the architect of fate!"
If I could, I'd go for Drain Magic (:rofl so I chose Great Eagles, but only if they're in a pair mind!
1 - They are the best march blockers we have
2 - Two of them can really mess up a Dwarven gunline if you can get the flanks and hit the rear
3 - I just recieved my £30 order for two direct only Great Eagle are they are huge! Gorgeous models and very very imposing on the battletop.
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Quannum, funkin' out in every way. Since 1987.
anyways, I still vote the Ellyrions. I may be biased, seeing as i converted a unit of 5 of them for about $150, but that's beside the point!
Skirmishers no longer negate ranks, and our lovely Shadows are too expensive for their job. Sure, they can manage alot of damage, but that doesn't matter- they don't get ranks, and are often acting in a position where they will be flooded with foes by the time you can get the rest of your army to them. Yes, I understand the desire to get those extra early shots in at mages and warmachines, but we've got better alternatives with magic and line-shooting.
Reavers on the other hand are fast enough that they can be kept safe, and then race forward and get behind an enemy to march block him. Remember- I'm pretty sure skirmishers don't marchblock either (in the new rules).
Eagles, too expensive, no shooting, not much faster than reavers. One shot guy for 50pts? no. i'll pass.
yes eagles in pairs, can do a number of tasks quite well
Great Eagles do great things in pairs. But my RBT's have done super things in triplets and quadruplets .
Their movement is amazing, but my Reavers move almost as fast and don't take up a RBT slot.
"I am the architect of fate!"