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Im starting a high elf army and i would love to have some tips as to what to buy or what tactics to use.
My main contestant will be a tomb king player, help against orcs or other hing elves much appreciated too.
The tomb king player boasts (im not sure exactly)
1 tomb prince
1 bone giant
1-2 scorpions <---- they worry me alot
1-2 groups of skeleton spearmen
he might also have chariots and/or light cavalry
he is also trying to get his hands on as many archers s possible
so the question again is what to buy/do
all tips appreciated
The vast majority of our units are good value now, so it really is up to you. Whatever ones you think look the best and what style you want for your army.
Archers are fairly overpriced for what they give, but they are useful for cheaply filling a core slot. Seaguard are also not too good. Silver helms took a big blow this edition. Beyond that, everything can be used well. Dragon princes are a fantastic unit, as are white lions.
For characters, princes are not worth taking, and many would say archmages are a bit overpriced too. Lead with a noble, and definitely do not leave the battle standard behind.
I would suggest not tailoring your army to fit what your opponent takes, build an all comers list the way you want the list to look. Though Phoenix Guard are a good unit in general, and with their fear causing they won't run away against TK. You will also want to take a fair bit of magic defence against them, they rely heavily on magic.
I find it works best to build your army around a special character. If you like Tyrion and Teclis you might have more phoenix guard and dragon princes. If you like Eltharion you might have a couple of eagles. As long as the army feels alive you will enjoy yourself.
3000 points Tyranids
2000 points Blood Angels
1500 point Orks
I'm pretty new to high elves but I just happened to have played tomb kings recently, so I'll share my thoughts too:
Dragon princes are amazing in the new book
I found that swordmasters destroyed most blocks (including tomb guard)
I found taht dragonmage wasn't that useful
Archers and RBT were basically useless and killed next to nothing.
While I might have just been unlucky in some parts (mostly archers) those were my general impressions
I play TK most of the time and i have found =
Phoneix Guard wont run from fear and placed with a well equipt noble NICE
Dragon princes smash everything as long as they get the charge
As THE. said i found archers and RBT not the best aswell
Watch out for there archers can be deadly little buggers and screaming skull catapult with priest casting the shoot again spell.
Casket of souls is horriable if they place it i start my whole army facing backwards and reform and face away. may seem not very sporting but i have had it wipe out quarter of my army in turn 1.
There magic casts in a certin order everytime so you know what spells are coming and can save your dispell dice eg casket of souls always goes last.
I found whitle lions as flankers are good there archers wont give you a hard time and they can hide in the forests for that good charge oppertunity.
I use eagles to hunt down is heriphant.
The lion standard is your friend.
Hope that helps
Wow, the casket of souls did that much to you?
Rather than slow my army down and suffer more shooting (which is more likely to decimate our poor toughness low armored infantry) I just took every Magic Resistance item I could find. We interpreted the rules as "if he can see it, and is effected, he adds his MR". I had something like 3 or 4 dice against the casket right there, without using my dispell pool.
Heavy armor is going to save the day here. You want to close quickly, and avoid being caught by his chariots, and leave very little for his Scorpions to come up underneath. He is running a very cheesy list here, more or less a competition list. In this situation TK can be very hard to beat with our elves.
I'd go with units of DPs. For characters I'd try to go with a very few combat oriented guys and a mage or two for dispelling. Remember- it's easy to destroy undead on the charge if you can kill enough of them.
Dragon Princes backed by our "cheap" archers and a few scroll-caddies should do nicely. If you need to field Rare units, go with eagles to keep his characters pinned in units and his warmachines tied up for a while. With a Skeinsliver somewhere in the army you're going to get 1st turn so you should only suffer around 2 turns of his shooting at you. By the time his Scorpions pop up, you should be long gone.
Yeah i did have shocking rolls to be fair. Did not know that you could use the MR like that good tip for the future so if you give a unit the banner of arcane protection as long as it is looking at the casket you get MR 2 right Captain?
That's how we interpreted it. The rulebook seems to imply that any time a spell or boundspell affects a unit, that unit gets to add it's MR to any attempt to dispell it.
It never says what happens if there are more than 1 MRs within a unit (is it like a wardsave- take the best one? or do they stack) or what happens if it's affecting more than one MR target.
We play: you get your MR dice whenever you are effected, and they stack towards a cumulative total. It can really mess with the Casket. I'm wondering if we might not be able to find an FAQ someplace with more specifics on this. It's just a house-ruling for now.
Not too sure about that magic resistance thing as I remember reading that if a unit has multiple magic resistances, Caradryan, Banner of magic resitance and champion with amulet of fire, you count only the highest, it isn't cumulative. I assume it would work the same way if there are multiple targets, only count the greatest MR.
I will see if I can find it again though and give a page reference, I sometimes invent these rules and later find out they have never existed.
ok guys thanks for the help
correct me if im wrong but the story so far is: go with eagels as rare choice take only 1 cc hero and 1-2 mages, keep away from buying too many archers, get as high a magic resistance as possible.
My last questions are:
What should i use pheonix guard or white lions?
Will i be doing any good using chariots vs TK?
Is it possible for me to destroy the casket of souls(or the liche priest) with my archers before anything needs to take a leadership test?
Any tips on how to kill bone giants?