Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
1 or 2 things
pumped up to the max
What types of equipment do you put on your prince nobel archmage or mage or do you prefare them blank
-Enchanted Shield and Blade of Sea Gold
-Enchanted Shield, Reaver Bow, on Giant Eagle
-Bard horse and heavy equipment with lance, helm of fortune, guardian phoenix
-Book of Hoeth. just awesome.
-Silver Wand, Folariath's Robes, Guardian Phoenix, powerstone.
-Armour of Caledor, White Sword, Talisman of Saphiry
-Talisman of Saphiry, Blade of Sea Gold, shield, helm of fortune.
-Armour of Caledor, Guardian Phoenix, Radiant Gem of Hoeth, Great Weapon. For the lore of beast. The lowest level spell. it hurts folks good.
I really think that as a very expensive (points) army across our entire range we need to get the most out of every point. And our characters are a bit mediocre and soft compared to characters of other armies so I think character light is the way to go. Having said that, we can't just throw a noble away, so if on foot he should have armour of caledor for protection. If on a horse, mundane barding, armour and shiled is good enough. For weapons, we don't really have any magic weapons that can compare to the effectiveness of a simple great weapon with ASF.
Mages, we have the potential to be a pretty good magic heavy army, but really our mages are a lot more expensive than the mages of other races and still only give the same amount of power/dispel dice, they're a bit overpriced for what they can bring. So just scroll cadies for me, and as few as I can get away with.
With the exception of utilitarian builds for mages and enough to help nobles survive.....I just find it a bit dicey to load up too many points on characters that still only have T3.
1 or 2 bits is my vote... full load seems like too many eggs in one basket to me.
A fascinating question but there are too many possible answers to it. I put 1 or 2 things, but that may mean 50 pts on a noble or 100 pts on a Lord.
It depends what you need them to do, and although I agree that our heroes are soft, they are expensive and so always get some kind of Armour or Ward Save. I don't bother with Magic Weapons although with ASF becoming more prolific, the temptation not to have a great weapon has returned, their best defense is a good quick offense.
I often take items to help out units on nobles and lords instead of giving them to unit champions, it gives me some flexibility if (or when) I stuff up my deployment.
For a Prince - In smaller battles never leave home without Dragon Armour, Helm of Fortune, Barded Steed, Shield, Vambraces of Defense and Star Lance - S7 is a great boon, and will skewer those pesky 1+ save knight regiments..which seem to appear in droves when playing Empire or Chaos. An alternative is a lord with a blade or might, but S5 just doesn't cut it nowadays in most circumstances...
- Armour of Caledor, Vambraces of Defence, Great Weapon, Amulet of Light
- Dragon Armour, Temakador's Gauntlets, Radiant Gem of Hoeth, Ring of Corin, Great Weapon
- Steed, Dragon Armour, Bow of Seafarer, Helm of Fortune, Shield, Sword of Might
BSB/Steed- battle banner, Dragon Armour, shield, lance
BSB/Steed- Enchanted shield, Dragon Armour, ward save
BSB/Steed- Reaver bow, enchanted shield
BSB- White Sword, Gem of Blood
BSB- Armour of Caledor
Eagle- Enchanted shield, sword of battle, Dragon Armour
Eagle- Reaver Bow, enchanted shield, lance, Dragon Armour
- Annulian crystal, 3x Scrolls
- Seer Staff, scrolls and power stones
- Staff of Solidity, power stones
- Seer Staff, scroll or stone. Sometimes on barded stallion in a unit of Silver Helms.
- Silver Wand, 2x stones
- Ring of Corin, stone or scroll
- Ring of Fury, silver wand
- Silver wand, sword of might, ward talisman
- silver wand, stones
- seer staff, stone
- crown, silver wand
This above all; to thine own self be true.
It has always been my opinion, that you should never take a character unless he has a specific purpose or brings something to the army that it couldn't get otherwise. Especially with High Elves, where leadership, ASF and high WS/S attacks are at a premium, the mage and nobles seem to lose their cost effectiveness, unless they have specific magic items that make the army as a whole better.
In otherwords, if you take a character, he better have all the magic items you can fit on him, otherwise, he's a waste of points. I've found that for HE, especially in the 7th edition, that we need magic defense more than anything. Fighting troops we have plenty, so just having a noble for his battle prowess, is a waste. He won't perform any better than a White Lion/Swordmaster champion usually.
So what you are saying is take things like Sacred Incense, Bow of the Seafarer, AMulet of Light, Null Stone, Talisman of Spahery or Reaver Bow?
I tend to agree - High ELf champions are pretty hard compared to most others - WL champions are 2 attacks ASF with S6, SM are 3 attacks, S5, ASF, Phoenix Guard are 2 attacks, Fear, S4, 4+ ward and ASF and Dragon Princes are 3 attacks, S5 (on the charge), ASF, immune to flaming attacks.
That is more than enough to put the frighteners on most opponents, as ASF is very good.