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What would you suggest as the points value of one of the garrisons guarding one of the great gates on Ulthuan?
5000p. High Elves
At least 3000 points, probably.
I imagine a couple of thousand troops easily. So as many points as you can get!
Griffon Gate is probably order of 50,000 points at the very least at a lower estimate. There are going to be at least a hundred repeater batteries in the pass, thousands of citizen soliders manning it.
If we take a typical set of soldiers e.g. 50 Elves = on average, 500 points + a few repeaters and a commander or two to make 1000 points, the garrison at the Griffon gate would be 2500 combat Elves, a suitable number of captains amongst them, and maybe 100 repeaters with crews. If this is doubled during a conflict, and starts to includes mages, dragons and elit troops, then you can easily multiply this points value by 3...
Remember that the Gates are very strong fortresses, and so will be relatively easy to defend with limited manpower, but would also act as staging posts from which to striek at would-be invaders as well
Thanks a lot. Then there is definitely no limit for me when building an army based on a gate I invent myself!
5000p. High Elves
No offence, but why not use an existing gate? As far as mainland Ulthuan goes, each Gate and it's garrison becomes a rather powerful city. Plopping another major population center somewhere on the island will make people turn their heads. Only one of the gates is explained well at all. Of course, there are likely gates located outside of Ulthaun, in which case they're just extensive port-cities. Places like the Tower of the Sun in southern Nippon, and the Dragon Isles in the (real world equivalent) Indian Ocean.
Also, when making the army, remember that it matters what stage of defense the gate is in. The initial assault will be fought off by an army that is almost exclusively SeaGaurd, as they are the only Standing Army present amongst the Elves (except arguably the Shadow Warriors, Tirannoc Charioteers, and Ellyrion Reavers), and they're certainly the only prevalent or organised force. So, early in the defense I can see about 10K of LSGs and Repeaters taking care to fight the enemy off the pass. After that, you'll see it jump to something probably akin to 30K, as the city empties most of it's male population to form the Spear Elves and Archers that help to man the wall (remember, Ulthuan's core is mostly citizen levy). If those 30K were insufficient, numbers would probably increase to 40-50K as more of your elite forces arrive. Units local to the gate, or the closest state to the gate, would arrive first, as they are expected to defend their lands, and are the closest march. If they weren't enough, then you'd start seeing more and more distant realms rally to what is becoming a monumental defence.
Remember, of all the Elites, you can count on Tirranoc chariots to arrive with the rest of the elites. They are nomadic, and their hatred of Dark Elves means that they will join an army on the march almost immediately. You would expect the Shadow Warriors to do the same thing, but they are actually the leasy likely to arrive. They are engaged in a constant war in the north of Ulthuan, and would have a tough time leaving that front to march -on foot- to another battlefield. Along with your citizen levy, you'd also gain small units of Silver Helms, as they are just the sons of noblemen in the city and surrounding area. If you are in Caledor, you will recieve Dragon Princes instead, as they are the only Noblemen in the region. Reavers might be present, but in very limited numbers, as they are really only messengers, and would initially be running all over the place carrying messages of the attack.
The high elves have one at th very bottem of the southlands that could be cool
Relax Sarathai, no offence taken at all
The reason I want "my own" is that all the gates are located in north-west or to the west. The story of my gate is that it is guarding a pass between the Finuval Plains and Tor Yvresse. Built before Tor Yvresse in case of an invasion from the Old World.
It's called the Leviathan Gate by the way, and mostly consists of actual trained troops because of the constant fear of more goblin invasions. Should Tor Yvress fall, they would have free access to the inner kingdoms.
The force will not just be one large garrison of the fortress, but scouting forces and aiding troops of Tor Yvresse.
5000p. High Elves
The Goblin invasion was a pretty one-off thing and I'm not sure Yvresse actually has any passes to teh inner kingdoms.. I suppose it could be an outlying fortress of Tor Yvresse or Athel Tamara or other similar Yvresse city?
It would make some sense to have a gate near Tor Yvresse, as it is not only Goblin invasions that should worry the defenders. That side of Ulthuan is the most direct point-of-sail from Araby and the Southlands, excepting the dense pack of islands just off shore. All of the existing gates however, are in the NorthWest, as stated, as a line of defense against Dark Elves. The High Elves are a peace with much of the rest of the World, and no sizeable force reaches the SouthEast of the isles (except Grom).
The idea of constructing a gate is a good one, but the realm has excellent natural defences in the form of the Annuli range being directly against the sea in that area. The other gates are located so that when an army arrives, it can sally forth to do battle on plains just outside the gates. Tor Yvresse is/was a massive port city, the only port in the region. Fluffwise however, the entire state has few survivors from Grom's raid, and almost no remaining defenders. In addition, Tor Yvresse existed PRIOR to Grom's raid, and prior to any of the other Gates as well. So fear of Goblin raids would not cause a gate to be created before Tor Yvresse. However, I'd take a look at what I managed to drag up in regards to time periods and various towers.
For the inquisitive, I have the old Army Book in hand, alongside the new. The Elves have several cities/towers around the world. This is of course at the height of their power, possibly even before the fall, but the list is as follows:
7 Un-named Markers: equally spaced along the coast of the Old World: c-2200
1 Marker: on the inland side of the World's Edge, northern region: c-2200
Fortress of Dawn: off coast of modern Cape Horn: c1200
City of Tor Elasor: modern 'Isle of Croze' southern Indian Ocean: still standing
Tower of Stars: modern Maldives south east of Indian penninsula: still standing
Tower of the Sun: modern Sri Lanka: still standing
Gates of Caliph: modern Malaysia, and a fake penninsula of Antarctica: still standing
Tower of the Rising Sun: northernmost Australia: still standing
Tor Elithis: easternmost Australia: still standing
Citadel of Dusk: southernmost Chile/Argentina: c1220
Interestingly, Australia is/was fully held by the Elves, as well the Maldives, the Isle of Croze, and the Falklands.
C-2200 occured during the reign of Caledor II the Warrior, and c1200-1220 was during the reign of Morvael Impetuous. Additionally, the last of the Elven armies reportedly withdrew from the old world atleast 600 years AFTER the Old World towers fell. The nothern gates were begun -2630 under Caledor the Conqueror. Remember, these are imperial dates, where year 0 is the coronation of Sigmar.