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hi! i want to know what to look for to start an army... i know the army is strong on the special units that why i need to know whats the nomber of troop in each different unit. what i mean is like if i was to put a unit of white lion, how many guys should i put in the unit with what modification. and that for all different troops.. core unit and special . plz that would help me a lot to get started. and are chariot worth it???
I dunno how many points you wanna aim for but to start I would pick up a box of spearmen, and archers, that will give you you're bare minimum for core which is what a lot of HE players do anyway. For special I would definitely start by picking up a unit of dragon princes, after that it depends on what you're preference is, but you will need enough models to at least do 2 units of phoenix guard, white lions or swordmasters. As far as numbers in units..it varies really, some players prefer small 6 man units running up flanks ect, while others perfer large units that does good combat res.
Chariots can be good, but you have to be prepared to take more than one of them in order for them to do their job properly. Lion chariots are expensive in points, and if you go with them, you will have a hard time fitting bolt throwers into you're list.
ur saying to start off with 1 box of spearmen and archers, but isnt it better to take a battalion??? get a little extra for the little difference, i know i heard people saying that silver helm arent played much anymore but still to start i think it helps. for special units i knew about the dragon princes but i wasnt sure how many to put, for the others id go for phoenix/white lions but yet again not sure which one .i like the white lion looks but i heard great stuff about the phoenix. and the for the chariot u guys would say like 1 lion 2 horses or all lions???
ty for the help
i've used SH, their not bad in games of 1k-1.5k. But in anything high DP are the way to go. if you want white lions remeber thier ment to bust though armour and say there even if things go bad (but bewear fear). PG on the other hand don't hit nearly as hard, but can take a pounding that the WL can't even dream of. i'm not much help with the chariots. and i say get the battalion box, it's a good start
Alright, i'm going to try and cover two things in one post:
The batallion box is alright if you do want the SilverHelms and the Chariots. Everything else in the box is golden, but those two units are questionable because they take up other Special Choices. I'm not a fan of our chariots because they are only T5, so they're extremely easy to kill, even without all the rules about High Strength Hits.
Silver Helms are great in low point games. I have a window that I use them in:
Less than 1Kpts, use SHs
1K to 1.5K use DPs
1.5K+ units of 10SHs are great for places where you need a sturdy heavy cavalry unit
Finally, for unit sizes, I'm going to assume that you mean games of 1500-2000pts. I'm also going to assume that you aren't using a "theme" or anything like that, and are going for a balanced force. The typical set up is something like this:
20 men- this unit forms the center of your army, and usually is only 19 guys + a general or BSB. Phoenix Gaurd are usually the best for this, since they cause fear and are RESILIENT AS ALL HELL.
several units of 7-10 men: these are your flanking units. With WLs, who have less attacks, but are more resilent, people opt to take a few less units, but make them into units of 10. For those who like Swordmasters, it's common to take MORE units, but only make them of one rank. This lets you get ALOT of attacks, but spread incoming damage out over more targets.
ok so what u say maybe skip on the bataillon, jsut buy what i really need.
for units i wasnt going for a specific army theme... but was mainly looking to know what and how many of each unit i need to buy... i was going for PG and WL and DP.
from what i can see now is that basicly for PG i put units of around 20 , for WL around 10, the DP i didnt get answer on those yet... the chariot still need more advice, how about rare units ???? and lets say game under 2k points what heroes u take.. i was thinking about caradryan, kohril, and maybe some kind of mage. because so far i would be playing games of about 1500 points cause all my friends and i are starting so before investing too much we want to try out everything... but the big point of this post is to know how much its gonna cost me to start playing the HE !!!
Dragon Princes I always run in units of 6 with just a standard, or a unit of 5 with a standard and a noble usually carrying a battle standard.
Caradryan makes an amazing general for under 2k...hell I even use him as my general in 2k+ games sometimes when I feel like forgoing a lord choice. A cheap tactic that you can use with him is stick him in a unit of White Lions, he gives them fear, and a unit that causes fear and is stubborn is a nasty.
I like Korhil alot, not as much as Caradryan however, but he does have his uses. Putting him in a large unit of spears with the Lion Standard is a nasty ass combo. 3 ranks of spears attacking every turn that are immune to fear and are stubborn can be very good.
You always want a mage in a HE list of course, +1 to dispell is very important. If you go with a more combat list make sure you put 1-2 dispell scrolls on him as well.
I used to be against chariots when I first started HEs, but since then I have started to play tomb kings and I know how good chariots can be. The main thing with chariots is take more than one and work them together. Try to take care of any cannons before you make them visible if you can. Now days my lists include sometimes up to 3 lion chariots working together, its amazing how many wounds these things do on the charge lol!
Rare units in 1500 id start with either 2 bolt throwers or a bolt thrower and 2 eagles. People preach how good eagles are, personally I've never had any luck with them, but then again most of the people I have fear causing armies and I fail the fear checks on them all the time
I would agree that Archers and Spearmen are the best way to start out.
But I think the best way to decide what is right for you is to play some games. Get with some friends that will let you use some proxies and try out the different units. After you build a few armies and see what works for you in the game, you will know what you want to get.
High Elf WiP Tactica
actually for trying out stuff thats what i allready planned to do.. using some other units to try out. but for the rest thx a lot guys its helping me a lot to give a direction to my want and needs.keep the tips coming its always good to know and welcome
I usually run my DPs in units of 6 or 7.
When it comes to rares, I've always taken this approach:
take 2 RBTs- that's both of your rare choices taken up right there. Some people like eagles for march blocking, but I don't even consider eagles until you have 3 or more Rare slots. Why?
You shoot more times with 2 RBTs than you shoot at a march blocked enemy with just 1.Now, for taking/equipping heroes:With Eagle:
Turn 1- they march 8 inches
Turn 2- you block them, they go 4 inches
Turn 3- they go four inches (assuming they haven't killed the eagle)
Turn 4- they have reached your base line and will likely be charging 8" on this turn.
That's a total of 3 shots, 4 if you shoot on the first turn and assuming your eagle is still alive, and they don't waste the RBT
With 2 RBTs:
Turn 1- they march 8 inches
Turn 2- they march 8 inches
Turn 3- they have reached your baseline and are likely charging this turn
That's a total of 4 incoming volleys, 6 if you get the first turn. AND, you have an extra RBT if they kill one.
In a low points game- say 500 to 1000, I go with a Commander. I give him the basic Great Weapon and then depending on what I need, I take the following:
Armor of Caledor, Gaurdian Phoenix
Heavy Armor, Reaver Bow, Talisman of Protection
That last option usually goes into a unit of SeaGaurd. In anything under 2K, we only need one core choice, and if you DO plan on going with a themed list, taking LSGs is the most cost-effective option we've got. They combine a little ranged, and decent hitting power, and their Stand-And-Shoot+ASFSpears is devastating. Units of 15 or 21 get me by. Expensive on paper, priceless on the field.
At 1K, I switch my Hero choices over to all magic. Usually 2, Lvl2 mages will do you just fine, and I always kit mine out defensively. Typically I roll with an Annulian Crystal and a Staff of Sorcery, and give one of them High Magic. That effectively shuts down any kind of offensive magic, and still gives you enough PD to get some nice offensive spells off of your own.
If you want to go with a hero, there's the option of making that first character a BSB, or even taking a noble with the Radiant Gem of Hoeth.
At 2k, i still stick with an all Hero cast, opting for a Dragon Mage, and kitting my Lvl2s for offensive support.
For my typical 500pt army, I paid $100USD
For a 1.5K army, it came out to roughly $300USD
The hobby isn't cheap, but I find that the average cost for an army that I collect comes out to $100/500pts. There are of course flukes in that thinking, like playing a converted army, or an army that features a strange combination of units, but I mostly whenever I shop GW, that's what I pay 100/500