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I am probably going to paint my HE force in lots of greens and blues (gem are red maybe). So, I thought that having a Lorthern theme would work well with these colors because they remind me of the sea.
I've read the threads of other people putting together Lothern forces, but not much on them if they can hold their own. Since LSG are only 2pts more than archers after giving them a shield, they seem a great way to protect your war machines. (2 units of 10 LSG instead of archers.)
When comparing them to the role of the spearman (block of 20-24), it seems that it is a waste of points to go with LSG. What are y'all's thoughts?
This is a ruff sketch of a possible build I've been considering:
mage (might be useful to use archmage)
CC hero (maybe lord)
Possible second cc hero
(I was thinking of which mounts scream ocean or ships for one of the characters. Great Eagle or Griffin come to mind.)
10x LSG (I'm thinking of converting these guys so half of them are shooting bows while the others wait with their spears.)
Spearmen (I'll probably put the quivers on their backs to help with theme, I don't play at GW GT)
5x Shadow Warriors
Phoenix Guard (The know the future and the past, they can decide to join whatever force they want IMO)
Lion Chariot (Models are just cool and I can see a lion on a ships prow taking in the sea breeze!)
RBT (These seem to go really well with the sea guard theme)
Armies: Wood Elves, High Elves
Warbands Campaign 07: 1st
San Antonio Alamo GT
sounds good, I think some magic would be in line, but that gets expensive. PG do well with lion chariots to back them up. You won't have a lot of combat troops though if you fill up on seaguard, PG and magic though. I'd consider some swordmasters so that you can compete in the combat phase as well. 3 characters max. You'll find that you'll run out of room quickly once you start putting it together. With the chariots and PG and shadow guard I doubt you'll have room for swordmasters unless you cut something.
You can put the RBTs at the edge of the hill and then rank up the LSG on the slope next to them. If there all ranks can shoot. Then you have a rank bonus if surprised charged.
Yes you have a reform move but most people just forget to do it.
Experience tells me that a rank of ten or LSG can not take a charge and survive.
If you run the RBTs will be required to take a panic test. HE can not afford a failure there.
I dont like the LSG because they are a compromise and no one is happy with a compromise but that is just my opinion. Opinion are just like a--holes, everyone has one and they are both just as smelly.
Bottomline your conversion sounds like a really neat idea and if you want to play them you play them.
Where do you guys play that there are always hills in your deployment zone? (speaking generally) It just seems so rare to have a hill in a useful spot in my games anymore.
AT our local game store the owner has the new terrain from Gamesworkshop. Each side includes a hill or two. I guess because that is the only place I have played I excepted that as normal. Last year I went to the tournment in Reno and saw the same thing. Guess I never thought about it.