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Hi fellow generals!
I just got my 2500 pts. HE army ready for a battle against WE. I'm just not sure how to play agains WE. Anyway, this is what I have so far:
Prince + star dragon + armour of caledor, radiant gem of hoeth, the seerstaf of saphery + great w. 632 pts
Mage level 2 + annulian crystal 175pts.
Mage level 2 + ring of fury + silwer wand 185pts
Noble reaverbow on a eagle +shield + HA + spear 183pts
30 spearmen + 2 standards 290 pts
11 white lions + standard, guardian 189 pts
15 swordmasters + standard 237 pts
1 lion chariots 140pts
15 phoenix guards + standard + banner of sorcery 287
5 Dragon princes + drakemaster + standard 190
Some advice would be really nice. Thanks..
just some suggestions:
GW on mounted Prince is usesless, you don't get the +2 Str, might as well use a halberd.
the RGoH is different on a StarDragon prince, but may work.
15 SMs may be a bit many for 1 unit, 2 units of 7 may be more effective
Drakemaster is not really needed upgrade for Dragon Princes
You don't have enough core units, only 1, you need 3. I reccomend archers, they won't out-shoot WE archers but will be more effective against them than against most other armies. Unless your 30 spears is 3 units of 10, in which they would be better off all being archers as you won't recieve much rank bonus with units of 10 spears.
You don't have any RBTs, they will be needed to bring down a treeman if he has one.
I would look at a few other army lists on this forum and see what they tend to bring. Your setup seems a little different than most and lacks some of the best our army has to offer...eagles and RBTs. Your PG could be bigger for the out-number/fear factor and SMs could be split and smaller.
Agaisnt lighly armored WEs with T3, you need more shooting and a little less close combat.
hope it helps
I think Babalu has it a bit backwards. Since ASF overrides the GW strike last rule, there's no downside to using a GW in place of a Halberd. The good thing about using a GW instead of a Halberd is that if the Dragon dies under the Prince, the Prince now gets the +2 strength for being on foot. There is a negligible point difference between Halberds and Great Weapons, but I'm hardly ever over by such a small point amount.GW on mounted Prince is usesless, you don't get the +2 Str, might as well use a halberd.
I'd be concerned about him outshooting your army. I mean, just standard WE archers are nothing to sneeze at, and they guy I used to play with in 5th ed that used WE never brought less then 60 of them to a 2000 point army. That old army list would probably erase most of your army by round two and his Treemen would do the rest.
The list is alright, GMJoe raises a valid point about shooting though.
One big problem though is that a Dragon always takes up a heroe slot, so you have too many characters, this changes the balance of the list quite markedly so you may need to restructure it a bit.
I also think that the seerstaff is wasted on the radiant gem but that is just my personal feelings.
Okay I can see your point. So this is what i came up with:
Prince + star dragon + armour of caledor, radiant gem of hoeth, the seerstaf of saphery + lance 626
Mage level 2 + jewel of the dusk 150
Mage level 2 + ring of fury + silwer wand. 185
2*15 spearmen + 2 standards 290
12 white lions + standard, guardian 189
15 swordmasters + standard 237
1 lion chariots 140
15 phoenix guards + standard + banner of sorcery 287
5 Dragon princes + standard + war banner 190
5 Dragon princes + standard + drakemaster + amulet of light 190
well about the shooting, I don't think he will be able to do anything against my White lions, Phoenix guards and Dragon princes. I am more worried amout my Sword masters.
I'm pretty sure that he will bring at least one treeman. I hope my lord and the dragon can kill the treeman in the charge. with the adiant gem of hoeth and the seerstaf of saphery I will pick the lore of fire and choose the flaming sword of rhuin and that should do the trick. I don't think that he will bring a lot of magic, and with the ring of fury I hope to put him in some difficult situations with his 4-5 dispel dice.
I have played vs. him once, and I brought 2 RB. It took him 2 turns to kill the crew. He had a very hard time on killing my special forces.
I'm not sure if I should skip the dragon and the prince, bring and archmage and then control the magicfase. I could also skip most of the magic and the put my trust in combat. Is it the right thing to have a bit of both magic and battle oriented forces or should I only go for one of them? Thank you so far guys!
Yes - BUT whilst mounted on a Dragon, the Prince is only striking +1 strength, not +2 strength, as GW when mounted = +1 strength only, the same as a halberd.
Its not an ASF thing, just that the Prince isn't going to be pulling his weight when mounted - I would almost rather give him a Sword of Might, Dragon Armour, Enchanted Shield, and save the AoC for elsewhere
Last edited by kithre; May 6th, 2009 at 09:53.
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he says he will give him the flaming sword of rhuin, so that wouldn't make any difference anyway..
but i don't agree with everyone here who says to shoot at an WE army.. i play against a heavy shooting WE army regularly, and the best tactic i have found is to get your CC units to the other side of the table without getting paniked, and you wil win the CC.
so i use my WL,marchblockers and SH with banner of ellyrrion to tactically charge as many archer units as possible, to be able to make the charge with my pg's and SM's..
best tactic i found: stick their archers in close combat an youll win
10AB you still need another core choice at 2500 pts.
I have thought that a Dragon Mage might be useful against WE, it would trim down some points and come with lore of fire. Might be an option worth exploring. You would have to give him some ward save items or defensive combos to help keep him alive vs. massed shooting, but his magic would be destructive.
The only reason everyone is saying shoot WE is that units of 15 spears are not going to be very effective when you have SMs, WLs and PG roaming around. 10 wide single line archers are going to be cheaper and will provide some shooting against lightly armored WE, they will be needed with no bolt throwers and no eagles, you might be able to cause a panic or two with focused fire.
statistically, if he brought 60 archers like the last guy i played WE always did (at a minimum), then at long range, he is going to hit with out about 30 of them, should get 15 wounds, and at least 8-10 getting past your defenses on your troops. When you close to short range that number should go up to about 42 hits/21 wounds/10-12 troop drops.........
the number say he will wipe out both the Sword Masters and White Lions by round 2-3. Assuming he has other stuff to deal with the Knights.....you could be in afor a long day.