Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
last few weeks i've been bust trying to get a solid list including a dragon. this is the list i came up with:
Dragon Mage, Lv2, Silver Wand, Ring of Fury
Noble, reaver bow, Enchanted shield, Dragon armour, Great Weapon
10 archers (noble here)
8 White Lions
yesterday i played with this list against WE and it went great, my dragon got his points way back, through my magical dominance, while my shooting units where being protected by my small elite units. i could hold my battle line nearly stationary, because my opponent took just 1 unit of archers. this gave me maximum shooting so his units where thinned down before they reaced my line.
a month from now i'm going to fight a similar battle against dwarfs. i would really love to field the same army ( or a similar one) so i could field my lovely painted dragon but i was getting a bit worried about the dwarf shooting.
i'm almost certain she will take a cannon and a organ gun, and at least 10 quarrelers and 10 pistoliers. and because my dragon is a large target, i was wondering if i have to change my list, or try to give my mage some more protection.. or are there any tactics i could use to shut her shooting down.. maybe swapping the noble with a additional mage with the rainlord spell?
i would like to hear your critics, and your tactical changes, so i could shave those pesky dwarves's beards
I really wouldn't take a Dragon Mage at this points value, let alone against Dwarves... your magic is going to be extremely tough to pull off. I'd forget taking magic period (against dwarves you either have to forget magic, or go all-out).
Your dragon is, as you point out, a large target, the sun dragon doesn't have sufficient wounds to stand up to significant dwarf shooting, nor is it particularly strong enough to really worry any 20-strong blocks of Ironbreakers or hammerers.
And just hope she doesn't have a Dragon slayer with a decent runic weapon...
And it's 35% of your army all in one unit.
To be frank, I'd drop the dragon, increase the number of PG, take another RBT or some eagles, or some dragon princes. That many points will buy you alot of other stuff...
I don't recommend taking the Dragon-Mage. He's decent against some armies and extremely big paper-weight against others. It's possible to build a list that would protect/augment him but you are focusing a lot of your effort on a single model, I usually stop here, since I consider this and invalid approach.
You'll need to decide, if you want to magic or not. After that I recommend increasing PG unit to 15-18 models, give them Banner of Sorcery, should you wish to play with magic. White Lions can be used to flank and should there be need as speed-bump.
This above all; to thine own self be true.
If you like your dragon then stick with it, it will be a challenge against dwarves but it is not a very balanced army. I think that I would try and get a unit of cavalry in there, so your dragon isn't isolated. Dwarf range is quite short 24" for thunderers and all move or fire, your dragon and cavalry should be able to get around his line, the problem will be the Organ gun.
Another mage with lore of metal spell 2 would fix that and only be necessary for 1 turn.
Good luck though, try the dragon the worst that can happen is a loss.
Heya, that looks like a fun list to play. A few tactical things, I'd put the reaverbow noble in a different unit to the archers so he can target something else as archers, probably phoenix guard, as him and the archers are good at shooting different things.
Also I'd say you'd want to deploy a little deep so your archers + RB are ~27" from his hand gunners so you get a round or two of shooting in before they do. With the dragonmage, most of the spells have 24" range so look to be as near this as possible to limit return fire, and out of fire arcs obviously helpful!
As you're army is fragile (what HE army isn't) use range to avoid getting seriously shot, and only enter combats you can win. Dragon flank charging units with 4+ / 5+ saves is fine. If he has 1+ save people, they're slow enough you can probably avoid them.
If you were to drop the dragon and maybe even the elite infantry, I'd be a fan of eagles, dragon princes with the banner of ellryion, a BSB with the battlebanner in that unit of dragon princes, and more RBTs. With a sitback, outrange and shoot dwarves for the amusement while the DP and eagle get in position to threaten the organ gun and other bits of his line.
allonaire and tjat, thanks for you comments, for the rest of you, i don't want a competetive list: i want my dragon XD
i was thinking of dropping the PG's and a WL for an extra RBT. this will become a really cheesy list, but with a lot of shooting. with the RBT's i'm sure i can penetrate their armour, as well as with the reaver bow. i'm a bit more concerned about my magic, as i will be able to cast up to 4 magic missiles, but they're all 'just'strength 4.. do you think i can hold them of my back long enough to shoot them to pieces?? they are not likely to panic with their Ld10 but a single dwarf warrior can't do a lot of damage right?
i was thinking about my tactics, and i was thinking about sending my white lions forward as a sort of living shield because of their special armour against shooting. and a question popped up: do WL get a 2+ armour save against missiles, or a 3+ armour save? i don't really know how to interpret the rules in the army book
In terms of the magic, not much you can do about the choice of spells, just make sure to target units with bad armour saves, admittedly a relative term for dwarfs!
The dwarf player is probably expecting you to come to him. With your extra range I'd aim to shoot up all their shooty units, xbows, handgunners etc as these have less armour, then your not taking many shots in return. This will leave his combat units a long way to advance at 6" per turn, so you'll wear them down, then the WL and PG will be fine to hopefully beat whoevers left when they get to you.
White lions have a 3+ save against shooting, as that would go to 5+ against handgunners, i wouldn't recomend using them as a shield, phoenix guard are better at it, but none of our troops should really be used like that!
i forgot about the armour piercing of the handguns (and the dwarf crossbows?). i have used this tactic once against a WE player using them to shield my chariot from massed fire, and they did really well. but i agree PG would do better, and i think you're totally right that it isn't the tactic to use.. i think i'll stay back (including the 2nd RBT) shoot as many dwarfs as i can, and hope my WL unit and my dragon will be able to break the unit that manages to cross the battlefield.
thanks a lot guys!
Gotta throw my hat into the ring here.
If you're deadset on using your dragon (and why wouldnt you, we can in 1000 points, ner ner ner!) why not make a list where most of your units can keep up with it almost.
Something like 10 archers and then dragon princes and chariots. At your points level they shouldnt be able to shoot up everything and so even if they shoot some things theres going to be a lot charging them on turn 2.
Finally, congratulations. I love players who will take what they want over something strictly "effective". Good luck in knocking those dwarfs down a few more pegs.
Have fun with the Dragon Just thought I'd give a heads up on the rules of magic.
High Elf WiP Tactica