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My friend wants to start a High elves army and apparently has no access to a computer. So i take it upon myself to see what needs to be done. The simplest option i can think of is for him to just buy the "High Elves Army" set on GW. Unfortunately I have no idea if this is a good start or udder crap. I have no experience with High Elves and very little with fantasy(played like 5 games compared to i don't even know how many 40k).
I was just wondering if you guys the fine denizens of LO could help me help my friend (who has never played table top war games of any kind) start an army with out buying a unit that looks awesome and sounds good which actually is not good at all.
I thank you in advance as always any advice will be much appreciated.
Also I'm pretty sure he doesn't have cash to set fire to so a economically feasible advice would be good.
The Decayed Ones 2500 points of nurgly goodness.
Necron- Ice Wraiths of Scy-mir 2000+
Imperial Daemon Hunters- 1500
I dont think it is in my opinion, I think hes better off getting it piece by piece instead of buying the batallion. The silver helms in the latest book are pretty much pointless to take since they moved them to special slots and the batallion box gives you I believe 8 of them. The archers are ok, you gotta fill out your core choices somehow so they are the cheapest route in those regards. Bolt thrower is a must have.
the battallion has
unit spearmen (ok.)
unit archers (excellent start)
unit silver helms (not popular at all) -edit- theyre not bad, they certainly have good uses
Repeater Bolt thrower (excellent start)
i believe some of the cooler infantry are full metal still, but
Swordmastersare are both good looking and can be used in small units.
Some units are quite good in game and are moneysavers because they cost so many points to deploy. chariots are a proper option.
A Lord on star dragon is alot of points, this baby is really scary and used quite often in the high elf tournament lists.
archers, more than 1 unit
Repeater bolt thrower(s)
Last edited by Digger; February 22nd, 2010 at 09:47.
Warchief Diggah o da Bloodmoon Squiggahs
Though I don't play High Elves, I've played some tough games against them at Tournies, so here are my thoughts:
Bolt Throwers - the bane of everything. Must haves really
Great Eagle - disruption at it's best, and the bane of my Bloodletters. Provided they don't get shot down, get large blocks chasing after this cheap cheap unit, either putting them out of the game, or exposing a flank. Not bad at hunting war machine too, with high WS.
Swordmasters - when giving protection form magic or magic items, deadly to say the least. Kinda frail to shooting though. They seem to used in units of 7 around here, but I've seen units of 20 used to good effect too.
Phoenix Guard - a popular choice in large blocks since they have a great ward save, good body guards with great special rules.
White Lions - the ability to move through woods and hit at huge strength puts these guys in nearly all lists I've seen. I've seen these guys used to great affect to guard Bolt Throwers.
Dragon Prince - another great place for a Character, esp a BSB, given the Banner of Ellyrion, they are first grade Heavy Cav.
Chariots - twin Lion Chariots have given me a hard time. Chariots are always a risk, in that some armies can easily deal with them (empire and dwarfs), but the ones that can't are in for a world of pain...
Those are my picks from the book
White Lions I've found are actually pretty sub-par in most situations compared to Swordmasters. Their protection against shooting is only marginal in comparison, and their hitting power is much lower than swordmasters in literally just about every situation even with their 1 higher strength (2 attacks makes a huge difference). I had a post on that on here somewhere that I can dig up, wasn't too long ago though.
Basically, if you're looking for an anvil unit, Phoenix Guard are WAY better than White Lions due to their 4+ ward save. Their hitting power is about the same (5 instead of 6), and you can generate a lot of static combat res with the right setup while taking minimal casualties. If you're looking for a hammer, Swordmasters just do the job better. Maybe I'm just not using them right, but White Lions just seem pretty bleh.
Seriously though, swordmasters are amazing. I had a 7 strong unit of mine get charged by 6 Blood Knights with the Infinite Hatred banner. The knights were all struck down before they could even attack, and they were the ones that charged. It was glorious beyond description.
Example: i have taken HE batallion, Dragon kit, chariot kit and prince kit.
I have made: 1 dragon with prince or archmage/dragon mage riders, 1 BSB on barded horse, 1 lion chariot, like 14-15 archers, 6-7 spearmans, 4 white lions, 5 swordmasters, 10 enough converted cavalry that can be used either as silver helms or dragon princes, 1 rbt, 2 mages and i still have enough to put more models (at least 1 phoenix guard i can make).
Hight elf and Craftworld Eldar army project pics heavy: linky
Well, I think the battalion is a good start, the RBT is awesome and you should buy another one, or two . Then proxy your SH as DP and buy a noble or mage pack (personal preferance though you'll eventually want both ). Then an eagle or two to get 4 rare choices (eagles or RBT) and you should have 1K points. If you buy a couple of RBT then you get little accesorie bits, put them on bases and they will make great fillers for two units of 10 archers, which is optimum . That and 15 spears is enough core to last until 3000 points to expand then get your favourite special choice, chariot or some elite infantry are a good choice. All the special infantry ( the main 3 not SW though their decent) are viable choices, though you can field SM for less moneywise and PG are the most expensive, you need at least 15 phoenix guard for them to be any use
Hope that helps
I've learnt so much from my mistakes...
I'm thinking of making a few more!