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Hey all, 1st post here, new to fantasy but long time 40ker:
Noble: Star Lance, HvyArmor, Shield, BardedSteed *Joins Silverhelms*
Mage: Lev2, Silver Wand, DscrollX2 *Joins Spearmen*
Just shy of 1500 pts!
Idea is to rush the cavalry at my opponent forcing him to choose between shooting the deadly DragonKnights or the Large Silverhelm block with Noble - Noble tries to off the enemy general/wizard with his star lance while the rest of the cavalry trys to quickly overtake the 'squishier' parts of his army and if that all goes to plan my Cavalry will then 'gang up' on whatever is leftover, probably the big scaries but I hope teamwork will overcome them..!
Bolthrowers try to off enemy warmachines/scary stuff basically whatever is going to be doing the most damage to my guys as they close in.
The mage is mostly for Magic Defense, I have not fielded one yet, he'll creep up the battlefield with the spearmen hopefully dispelling the enemy's magic and maybe he'll get a spell or two through! They'll join the melee once the enemy is sufficiently weakened, though I will be avoiding close combat for the most part unless I know I can win. What lores would you recommend?
How's this list look? What's the major disadvantages/concerns? I've only played 2 games so far so any insight is very much appreciated.
Firstly, welcome! I'd like to direct you to the stickied tactica at the top of our section. It contains a lot of information about the high-elves, but more importantly, it contains a tactical that I wrote specifically for cav armies. You might want to give it a read.
Within your list, you have one glaring illegality. Your mage may carry 2 scrolls, but may not also carry the silver wand. Scrolls can be taken in multiples, but no character may carry more than one item of the same category, in this case 'Arcane'.
I won't go further into character builds right now, as i have limited time. I will only say that unless you field a battlestandard bearer, there is no point buying a noble. You also need to decide what type of magic you want to play. If you want aggressive magic, you need to take another mage and equip both with aggressive gear. To go defense, stick to a single lvl1 with a. Staff of Sorcery and High Magic.
You are wasting your spearmen. They will either be outrun or will slow your army down. Archers are the better choice. Although they seem more expensive initially, their ranged capabilities mean that they can make thier points back.
Your regiments of silvers might work for you as anvils, althoufh statistically DPs perform better. I personally like keeping big silverhelm regiments around, but 12 models is too many. At that point, their cost is no. where near comparable to the equally effective 6 princes. 10 in the regiment is enough.
RBTs are never a bad choice, and should be maximized as our only reliable ranged unit. There is little sense taking eagles in such a fast army.
Hope this gives you something to work with as you get started.
Actually it's perfectly legal to have two scrolls and a wand. Scrolls and Power Stones don't really count towards that restriction.
Evertas is indeed correct.
I can't say I have much experince with cavalry armies, but I miss Reavers in this list. They will be crucial to lure your enemy and make sure you REALLY dominate movement. It can also be easier to get them in position for a flank/rear charge combined with a frontal charge of either Silver Helms or Dragon Princes.
5000p. High Elves