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The new FAQ has removed the immunity to fire base attacks from dragon armour, and replaced it with a 2+ ward save. Interesting.
I am right 94% of the time, why worry about the other 3%.
Um... that seems.... odd? Where can I find the new FAQ?
I cant see that being true surely?
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It's in the FAQ on the GW site.
I remember the good old days when Flesh Hounds were immune to magic...*sigh*
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It was only being discussed on here yesterday... coincidence, or is GW reading this and tweaking the rules? In which case I hope they see the thread about Bolt Throwers and give us a 3rd wound
They've also dropped the unlimited special/rare rules, we now have double everyone else (6/4, and 12/8 in a grand army)
Valour of Ages now affects any failed Fear, Terror or Panic test rather than all psycology.
And to stick it to you concerning female matters: High elves give away their female head of state like a commodity to every phoenix king. Yes sir!
I guess dragon armour was changed because total immunity was always a bit wacked, and because of that some units, monsters or characters would automatically lose every round agains them. The BRB banner granting flaming attacks has become more popular for example, bloodthirsters with flaming attacks automatically lose etc. Or, another silly one I heard: Park a unit of dragon princes near the terrain piece "anvil of vaul" ( everyone near it has flaming and magical attacks ) and the dragonprinces can never be killed in combat. A 2+ ward is almost the same as immunity, but at least there is some chance to get through.
And I doubt many of you know this, but there have been huge argumens and discussions about an obscure little rule in the BRB that roughly says that "if the magic weapon is destroyed or rendered useless, the bearer can use his special weapon instead, or if he does not have one, his handweapon". well, the entire community was nitpicking what "rendered useless" means ( that the weapon doesn't do squat, obviously ).
Basically dragon armour was the only ( that I can think of ) case where this obscure BRB rule might come into effect. If a character with flaming magical weapon ( the daemons firestorm blade, dwarven runes and other stuff ) fight dragon princes, is his weapon "rendered useless" because they're immune? Well, now they have a 2+ ward instead, so the weapon isn't rendered useless. it's not going to be all that usefull with such a high ward, but it can still possibly kill.