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So i have now found out that my friend and his brother both have 3000pts of Orcs & Goblins and i managed to get them to agree i could fight with 2 different armys if i wished. So heres the question:
1. Should i play with 2 armies or just use a high elf army?
2. If playing with 2 armies isnt too much hassle then which should i choose?
any thoughts on this would be great
Dwarves makes a good combo imo, and works well fluffwise too. Likewise Empire - basically someone with the BIG guns. Dwarves for preference as they're a bit harder, so can take the charges while you line up for a flank shot.
I never really considered Dwarves. My first choice i considered was Lizardmen so i could use saurus warriors as a tougher core then back them up with high elf shooting and then theres the magic, well that would be one hell of a turn.
but like i said i havent made a decision yet so anything is a possibilty.
Fluff wise would be good to make it fit in but if it doesnt im sure i could come up with something
It's always better to just use one army. You should have about 3500pts of each army now in 8th before you really consider calling it quits. Most 8th ed games range from 2500-3000pts, so an extra 500pts is good for swapping in and out and keeping things fresh.
If you mean that they have 6000pts together, then you may want to look at either buying a second army, or finding a friend.
My suggestion would be Dwarves, Lizardmen, or Empire. Lizards are a good combo because both armies focus on magic, but they can play "the grind game" much better than the Elves. They have a different power curve- elves can butcher lightweight foes, while Lizardmen tend more towards hacking apart enemy heavies and elites. High Elves and Lizardmen have paired together in the fluff before- there is a tower in southern Lustria that the Elves have built on an old Lizardmen focusing structure. The Elves of course defend it as their own, but in instance, a fleet of Dark Elves appeared off shore and the Lizardmen simply 'showed up' to help fight them off, disappearing as mysteriously as they had arrived.
For the Empire, you're looking at big hordes of non-elite troops, and an effective long-range shooting phase. Historically, the Elves and Empire have been allies since the first war against Chaos.
For the Dwarves, you mix magic defense, long range shooting, and solid defensive troops (not quite as killy as Lizards though). The Dwarves and Elves still ally together, but they do so very rarely, as neither has forgotten the War of the Beard.
Its all good stuff lads!
but i suppose it all comes down to play style, and to a lesser extent or more so depending on your personal preference which models you like better. Nothing worse than painting models you dont like.
Last edited by CaptainSarathai; January 25th, 2011 at 20:54.
I have to say i find if you're playing a mix of armies you need a mix of armies - I took on DE and daemons with my high elves, and lost because I had to be flexible and they didn't.
Other than that CS raises good points as usual
I have to admit that when the idea first occured to me i did jus think it would be simple but as it appears i could of been wrong.
I have a friend with a few different armies i might just try and rope him into our next battle or failing that borrow his armies and see which fits the best if any at all
High Elves speed an, asf and awesome magical ability combined with Dwarf warmachines and high Toughness are a great combo IMO use eagles and DPs as your specials,archers for core throw in a L4 caster then several hard hitting dwarf units (longbeard rangers ,hammerers)a couple of Grudge throwers with engineers and the right Runes a master engineer and you have a recipe for success,template weapons with S10 under the hole and S5 for the rest of the models under blast marker with re-rolls on both scatter and artillery dice as well as the miscast results.