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Are Shadow Warriors any good? I really like the models and the feel to them, but I'm not very impressed with what you get for the points you pay. But maybe I am missing something? I just keep comparing them to DE shades, who seem way better.
If you use them, what do you use them for? War machine hunting?
I have found that in larger games it is almost impossible to place them anywhere good because of the 12" away from the enemy rule.
I do use them sometimes in smaller games.
I use them for warmachine hunting, and flanking.
They can also take on almost any other skirmishing unit.
In larger games scouts have become quite useless because of the 12" rule. Anyone with a load of warmachines will make sure you cannot deploy near them, so they lose their use.
I use them only in games smaller than 1500 points now. Otherwise the enemy deployment zone will be filled out anyway.
'Its better to have a swordmaster and not need her help, then to need her help and not have her'
Byjugo's WIP Thread
Yeah only useful in smaller games. I tend to play large games so they stay on the shelf these days sadly. Also the Nagarthe hatred rule is a waist when we have asf and higher int than most other units. GW should give them additional hand weapons.
Shadow Warriors are pretty good, although they've got a few glaring issues:
1- we're double-paying for Hatred, when we've got ASF. Granted, it's not a huge issue, because if we ever come up against something with better than I5 we still get our rerolls (as a Warriors player, you should know how rare that is though).
2- we're skirmishers. Skirmish got hit quite heavily in this edition- we don't get ranks, we can't conform to terrain anymore, and we have to keep .5" between models. Basically, Skirmishers are a large-footprint-regiment with none of the advantages of being a large regiment.
They are playable however. I've had some fun with a Nagarythe army in the past. Basically, go against all good sense and field your typical "minimum core" of Seaguard, in 2-3 regiments, back it up with 1-2 large units of Ellyrian Reavers. I ran Alith Aenar and a Prince with Shadow Armor and Bow of the Seafarer for my Lords, backed up with a sturdy Shadows caster and a Regrowther for my Heroes. I also fielded an Eagle noble with the Reaver Bow.
The strategy was to sit infront of the enemy and either charge his small regiments and break through, or shoot him until he was forced to charge me. The Reavers were fast enough and large enough to provide cover charges, and once the LSG got into range, they were helpful too. The Shadow mage wasn't always necessary, but sometimes he made a good sacrificial lamb to get my Prince or Aenar out of a losing battle.
Is it the best army you're going to build? Hell no. Is it going to win you tons of games? Nope, you'll be lucky to break even. Is it fun? ABSOLUTELY. And nobody has an army like it.
It suffers against Hordes and guys with armor, so pretty much- it excels at killing other Elves, and Skaven/Empire if they decide to go a little too crazy on the special weapons.
They are aboslutely playable, and though I rarely use them myself, they won me two matches by almost by themselves. Their highest asset is exactly that everyone think they are rubbish, thus ignoring them completely. You should have seen the look on my opponents face when they took the last wound off a giant in the 5th turn (I had nothing else to direct at it), and then charging the remenants of a marauder unit with a sorcerer, wiping it due to +3 combat res for rear charge. All of this because my opponent ignored them the whole match, allowing them to get into great positions. They are a harassing unit, and because people tend to underestimate them, they are perfect for that role.
EDIT: Only now seeing your point about the shades, yes, they are way better cost wise, but people know they are good, so they don't let them anywhere near their units and just focus fire them.
5000p. High Elves
I tend to use my Shadow warriors only if I'm fielding Alith Anar....and then only as a kinda Taxi service for him. Dark Elf Shades are far superior in so many ways, but as Shadow Warriors are seen as "crap Shades" by most people I play they seem to slip under the radar. I did field them without Alith Anar one game, they hid behind a house, potshotted a few Crossbowmen whilst marching towards them, then charged them, broke them and overran into the next unit. That was the only time they've made their points back without Alith Anar killing everything.
They're essentially bad shades, yes. What's far worse then that though, the role they fill (for premium prices) is one that doesn't fit into what I'd currently see as "the high elf tactic" at all.
The Silver Knights of Tor Adrac (He): 26/2/4
The Spears of Slaanesh (Woc): 7/2/5
Battlegroup Chalybso (GK): 7/3/3
They're best used if you take Alith Anar, as they're at -2 to hit (-1 Skirmishers, -1 Alith Anar's funny crystal thing) and it means Alith Anar can get his Moonbow at short range Turn 1, athough BS7 means he doesn't really care about long range anyways....
Plus they act as "extra wounds" for him too.