Whats Wrong With The Seaguard? - Warhammer 40K Fantasy
 

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  1. #1
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    Hi all, just converted to WFB after a year of 40k, I decided to start a High Elf army but was wondering why no one seems to use Lotharion Seaguard *sp*. Ive read a few of the new to High Elves threads and most of the starter armies use spears, bows and cavalry for there cores. The seaguard seem like a good unit on paper, able to Shoot and Hth so whats wrong with them? Any help is greatly appreciated as i just bought a highelf warrior box set and was planning to model them into seaguard and id like to know if this would be a mistake,

    Cheers all (Y)


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  3. #2
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    The problem is that they are very expensive spearmen. And yes they do have (normal-, not long-) bows, but unless used as stationary troops on a hill, you wont get much for their points in the shooting phase.
    You are usually better off buying a more specialised regiment like archers or spearmen.
    Green is good

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    Ahh ok i see, so the specialised troops give you more bang for your buck, OK in that case what size units should i be looking at fielding? im thinking , spears bows and cavalry, how many of each and how many in each cheers

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    Senior Member Teron's Avatar
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    Am I wrong, or has the Sea Guard received nothing but nerfs since the Ravening Hordes? Let's see.

    These are the advantages of RH Sea Guard in comparison to the current ones:

    free shield, can take Heavy Armour, shoot in two ranks

    And yet the price hasn't changed at all.


    Archers received the same kind of treatment: they lost Shoot In Two Ranks with no compensation and the cost stayed the same.

    Cheers to the idiot of a designer who made the HE Army Book
    Use Light, Beasts, Metal instead of Heavens
    NecroLords: Use at least one Death Mage
    Brets: Use Peasants&Damsels
    Skaven: Don't use Skryre SAD

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    http://www.librarium-online.com/forum/inde...?showtopic=9500

    covers pretty much all newbie questions.

    I use blocks of 10 archers (1 regiment in my 2k armies)
    20spears (1-2 in 2k)
    5-8 Silverhelms (with commander)

    full command in the combat units.
    Green is good

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    Son of LO strewart's Avatar
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    Teron, I agree with you completely there. Hopefully the infiantry will get some kind of update or be better next edition.

    Unit sizes:
    Archers, 10 strong with no upgrades. Not many units.
    Spearmen, 20 strong with all upgrades.
    Silver helms, 5 strong as flankers. All armour upgrades, command is up to you. People say the banner makes them expensive but I find it useful.
    The LO ANZAC Clan!

    The Pirate's Haven BFG clan! Breathe life into this fantastic GW system.

  8. #7
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    OK thanks to you all for your advice, Hope to be asking you all more questions later,

    (Y)

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