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There are several bones I have to pick with the Defiler. Firstly, it's easy to argue as to where to target it. A lot of people will try to target a leg, or vice versa say that's not viable as you must target the hull of a vehicle. I think a base for the Defiler would solve this issue nicely- it would basically be just a base under the main body of the Defiler, and one would draw LOS to it, as vehicles have LoS drawn to their base; hull if they don't have one.
Second, the Defiler as it stands doesn't fit my fluff.
Thirdly, a Dreadnought does, but man are they volatile.
Now, the solution to all this that came to me was to convert a Dreadnought into a Defiler and use it as a counts-as Defiler.
Firstly, I'm wondering what you consider to be better configurations. I prefer the 2 extra DCCW configuration, idea being to rush forward firing and rip **** up in CC. Or perhaps keep the 2x Heavy Flamer?
Secondly, curious if you think this idea is viable rules-wise. Should I mount it on a larger base? I plan to anyway, but w/e.
Thirdly, if you have any tips for converting a battle cannon dread arm, that would be sweet. I want it to look like it has enough ammo without looking overbalanced.
I think that where you may run into problems is that people may complain about your defiler being small and therefore harder to hit. Also if a Defiler is assaulted by Terminators, Genestealers or some nasty assault unit looking to destroy it, these models will normally quite easily get everybody in contact with the Defiler to attack. If you make it smaller this will be harder which in turn may make them less dangerous and irritate an opponent.
I don't know what your fluff is so I can say how anything will fit in with it. About conversion, three or so CD's stuck together could make a good base for the Defiler. The two rear pairs of legs could be made to fit on it. The front legs rearing into the air. The base would hold the Defiler steady and prevent it falling over as the Defiler normally uses it's front two legs for balance. I remember my defiler had spare metal chunks shoved into it and stored inside it's rear area. That sounds odd but basically it was because I have the two front arms off the ground and so it needed the extra weight at the back for balance.
If you want to give a Dreadnought a battlecannon it will be a huge gun on a Dreadnought. I suggest that you work with this and make the distorted, large size a feature of the model. If you have played Resident evil games you will probably remember the bosses often had oversized arms. You could do this. Make the arm look mutated and over-sized. The idea could be that it is a ghastly horrific thing which revels in it's mutations. Gifts of the dark gods are meant to make that lot nastier so I suggest that you turn the large size to your advantage.
here is my defiler that looks like a dreadnought. took me a little while but it could represent both a dread and a defiler, maybe even a titan.
there is a battle cannon mounted on the top of his body and another cannon mounted in his left arm on the inside protruding out. the right arm has a mega-bolter or heavy bolter but i spose i could also count it as a heavyflamer.
it may nt be as intimidating as the defiler but im sure that it looks a lot cooler. al least IMHO.
here is a link to the pics,
I forget where, maybe it was in the 40k rulebook, but I've read that it is illegal to base figures on smaller bases, but legal to base them on larger bases (i.e. terminators can't be put on normal 25mm bases, but can be put on larger ones)