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Alright the question is how can i make my guard stand out? The reason this is here and not in the guard forum is that i want to do it with a conversion if this is still the wrong spot sorry.The models are just simple cadians but i would like to do something to them so that they are different then other cadian guard aarmies.
The color scheme i am using is codex and shadow Grey fatigues with black armor and gun casings. There fluff is that they are Heavy weapons specialist that excel at ambushes and laying down covering fire. They also fight mainly in cites.
I think my main issue is that i have around 110 models to paint and i want them to look different from the other guard armies at my local gaming spot. I am open to just about any idea so if you have anything even though how bizzare it seems please let me now.
Last edited by Mr.Grim; January 10th, 2008 at 21:53.
The most dangerous men in the world are the ones who have nothing to lose.
Well you could do ALOT of basing work such as puting bitz like sand bags, rocks, or other things that would be in a city. You could also do things like paint an entire squad's base as if they were on a road. Since they are heavy weapon experts you could also just add alot of extra bits to the guard models themselves. Extra pouches would reinforce the fact that they are carrying around alot of extra ammo.
Whatever you plan to do make sure you will be able to do it for all of your models
"Thank him who puts me loath to this revenge on you who wrong me not for him who wrongd"
If you had a unique or very eye popping theme it would work. Colors not usually used would work, but you have your set already. Well, if ambush, why not convert troops to show that? Hiding behind rubble or having camouflage on. If you put bandages and wear on the models you could show they've been fighting for a long time, many with wounds or missing limbs and so on. Corrupt imperial guard armies are always interesting, easily standing out. For heavy weapon teams show them not just firing but some teams moving their weapons, like they are on a march and moving to a better position, heavily damaged weaponry that is still able to be used would be interesting.
For example: take a heavy weapon guy and break the autocannon so its barrel is cut off, or ripped off and the loader trying to fix it, or killing the enemy which wrecked the autocannon. If they are heavy weapon specialists, convert up the lasguns or something to show they pimp their weapons immensely. There's so many ideas!
My suggestion would involve some fluff in its self but how about using some Tau bitz to liven things up alittle. The following link sos what my guard look like and it certain has turned some heads over the years.
http://www.librarium-online.com/foru...ht=winter+july (Winter in July for IG/Tau figures)
The fluff is hey my units got spererated from the main force and are now operating behind enemy lines. When they got low on gear they started to adopt what they could that was left by the enemy and use it aganist them. Hope this gives you a few ideas.
chaos conversions would be easy to do if you didn't mind that sort of thing. The odd mutation here and there would make it stand out I suppose and you could also use it as a LatD army if that sort of thing comes back again.
Total 40k: >5000pts
total WFB: ~2000pts
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Battle damage would be a good idea. Use your knife or tools to make scratches/bullet holes, or paint them on.
Even if you've painted them, you could try to add a little bit of something different to the sergeants (different color shoulder pads, etc.) or even different types of soldiers get different color treatments. You could paint veterans' helmets differently, etc.
Make them look part of a running city battle. Dust everywhere, carrying their packs with them, hiding behind concrete blocks and the like.
If you think Mathammer doesn't work and dice cannot be predicted, there's a whole field of mathematics called probability that would like to disagree.
Here is some of my ideas hopefully it will help out :
- You can add a camo like poncho (like the cadian snipers use) with a city terrain camo painted on it with painted face.
- Cut bits of ammo strip and glued it to the heavy weapon crew chest making it like ammo belt or veteran. Glued pistol (That come with the battleforce pack that was intended for the tank crew) with small bits of ammo strip for the veterans unit (if you're going to use them)
- Mix bits of leg and arm from heavy weapon team to get a good mix of poses.Try to get a bit of 'dioramatic' feel for the squad platoon. Like open mouth as they charge etc, crouched leg part from heavy weapon bits with left hand hold the lasgun and the right holding a binoculars.. for example
- If you can make a camouflage netting and make it like crude made bunker out of bricks.. to make it look like the Heavy weapon teams are trying to 'blend' in with the ruin city terrain waiting to ambush the enemy.
-If you use cybernetic doctrine you can paint a bit of metalic on part of the guardsmen flesh and with dark shades for their eyes with red dot.. make them look a bit cyborglike.
-Paint dried blood on their bayonets as if they have been busy of late with their recent duties.
-Trophies, make a totem pole out of spare enemy bits heads.. or make a necklace, or use some green stuff to make for example a necklace of enemy race's ears for the sergeants
- Glue the Chainsword after making adjustment to the lasguns.. to make it look like the lasgun got chainsword attached to it.. for the veterans or for the normal guardsmen to make it look like they are quite adept with the close combat preferrably to show them they have taken the hardened fighters doctrines.
-Fashion Cool dark shade for the helmetless sergeants.. make them look cool
- Modify a flamer arm with a heavy bolter to make it like the guardsmen are carrying minigun.. then make like a cowboy hat from green stuff on a helmetless head. Attached a vox backpack cut away the antennae.. then modifty the flamer hose attaced to the flamer arm with green stuff to make it look like an ammo feeder belt running from the heavy bolter to the backpack.
There you go hope the ideas will help
No retreat, No surrender.. got questions ? ask the Commissar.
You could try the Elysian drop troppers heads with resperators. They can be found on this page with all the Elysian stuff. LINK=Forge World ELYSIAN DROP TROOPS
I think those heads will fit on the plastic Cadians. Those heads could be handy to do up an elite unit of some sort which will add a bit of character. There are also lots of bits for the Cadians here. LINK=Forge World CADIAN SHOCK TROOPS
There are other effects that can be done to make them stand out which are cheaper. You can use a grey wash on the chins and around the mouth of each Guardsman. The effect will make them look like they haven't shaved in a while, rougher, like they are too busy fighting aliens, heretics and traitors. There are also things like kill markings that you can paint on to their weapons which will make them look like they are meaner. Often to get noticed at your gaming spot a little bit of extra work in painting them will make them stand out.
How about building a pennant for each unit. It would be a snazzy way to add a little color to your army, and show what units belong to what platoons ect.
Than you could go nuts on a command flag to draw attention to your command squads.
The army colors could also be mirrored on your tanks as well.
Sometimes a splash of eye-catching color is enough to make people take a second look at your force.