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For a first attempt, I think its really good.
to improve, I would try making it a litle less pronounced on the inquisitor. Try drybrushing it maybe? Leave some of the material underneath, as now it looks more like he just has a red-yellow coat. Also, when ever there is a source of light, theres gonna be show too, so increase the shading in the cloths folds and other places too, it would make the whole effect much more realistic looking.
If you want, try getting a flash light and some different materials or colors of cloth and turn the lights down and shine the flash light on it. That should hopefully help you.
Well, take that advice for what you will, seeing as how I have personally never tried to do sourse lighting, but I think my ideas could work.
Good work though.
I can see what you are trying to do but I can't see the source of the lighting. I think that that is really important when you are doing OSL, or it just looks like weird shading.
Great to see people trying new stuff and then posting, its an awesome way to improve.
Good first try! My eye doesn't really know where to rest as I can't quite make out the source of the lighting - were you going for OSL (light coming from a particular source) or directional lighting (stronger light coming from one general direction?) Walk us through your thinking and that may make it a bit easier...
Lisa, Hamilton NZ
Wood Elves / Tau
I see it now, I just couldn't see the skeleton before. I think it is the angle of the photo.
I think your idea is very good and I really like the posing and general build up of it. It has a very narrative touch to it, a really cool diorama.
I've only tried OSL once or twice and am far from an expert on the matter. I do spot a couple of things though that I'd like to point out.
To make it really come through as light it needs to make whatever it appears on brighter than it's surroundings, which is like the very nature of light. So the areas that are not hit by the light should be kept dark. I think your model might be a bit to bright from the start.
If the Inquisitor would have worn a black coat instead of a bonewhite one the light would have made the area brighter instead of darker that it actually is now.
I also think drybrushing is the way to go as it makes the straightness of the light come through to a higher degree.
You should then start with a very dark model (not all black of course, but dark colours) and you should start drybrushing the darkest of the light-colours - in your case the red. Then go succesivly brighter the closer to the source of light it is.
The center of the light should be the brightest point or area on the whole model. White.