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as the name may, or may not suggest, this is the thread of my possessed chaos space marine squad I'm currently WIPing, some of may remember my entry for "the horror" competition in the painting forum a while ago, and if not here is the first possessed for the squad.
the idea behind this is, I want one possessed to represent each roll of the daemonkin table, as it will give them each a heavily individual look and let me try out some sculpting, conversion and new painting styles.
This guy originally didn't have a special ability, I just put some spikes into a chaos marine and that was about it, very un-imaginative BUT my current plan is to make him the "scout" of the squad, which will require me copying the base painting onto his body, allowing him to actually reflect and absorb some of his surroundings.
He didn't go on to win anything but it was good to try and paint something I knew would take a bit more effort than an ork squad or basic marine colors and also got me thinking how cool a full squad of these bad boys could be on any foe unlucky enough to run into them.
The second guy, I am naming Harculii, will be the furious charge of the group, with horns, cooler shoulder armor grown by himself and backwards running blades on his fore-arms he gives me the impression hes going to hurt someone seriously.
the "concept" for this possessed.
I wanted him to be sort of mid-charge and he worked out well, just not EXACTLY how I planned, but still nice to do either way.
Bear in mind that I haven't been able to putty up the gaps in his arms and make his horns and armor more mutated because of the amount of cuts in my hand, I'm not willing to handle the putty as it has warning labels on it about such things.
Most of the piece on him were very simple sprue's cut up to make blades and ork hands replacing his own, I may cut off the last finger as all my possessed I draw and make have 3 fingers and a thumb to each hand and just to keep consistent.
the third guy, and the final installment for me so far is a guy I have no name for yet, but will be referred to as "rending" from now on, and rending is exactly what he's all about.
just the sketch of what I had planned.
Newer sketch I did yesterday just before I started working, to clean up the idea.
The original idea was for a sort of half tyranid monster that had mutated, but finding it a little unbelievable and generally not that great to look at, I ended up with this guy, both arms I wanted different because in the past they have been all symmetrical, and I felt out of them all, this guy should be the least likely as his mutation is quite extreme at the moment.
Sorry for the terrible pics, but I just cant get this camera to do what I want, my girlfriends is way better but naturally that doesn't work for no reason at all but I think I still get across what I'm trying to achieve in these pictures.
The chest piece is sort of a rib cage that has grown out of his chest like an exo-skeleton, most of the blades are made from cup up sprue, and some are even made from off-cuts of other parts of the same marine so it was rather efficient to get this guy done in minimum of fuss.
his hand is an ork hand with the last finger cut off and carved around and the fingers I put a knife in the gaps to spread them out a little, which is lucky I got it done on the first shot as I don't have any more right handed ork hands like that.
On his back s a very deformed power-pack, which I wanted close to his torso so it would come-together well once I puttied it, the little pieces of plasticard on the back are what is hopefully going to turn into gills, I thought since he is the most mutated, why not go a step extra and have his intakes on the power-pack mutate into gills.
his face has ork thumbs on the side to give it a sort of "predator" look in the mouth and the spikes on his head are just more cut up sprue.
Well for now, this is it fellas, but once I decide on the next possessed, then I will be certainly working on it. And in-case it helps to pick, here are some pictures of what I intend to do with the others.
Feel no Pain
This guy is basically going to lumber down the battlefield, covered in thick carapace to save him from any wounds that might fly over his way, I will probably make the final stand tall and sort of casually walk forward as if nothing phases him, the chest, feet and head will be the least protected, with basically NO armor besides their suits - which is well enough anyway.
This is only a rough concept, I don't have plans to make this guy as boring as this, but we will just see what happens to his body/face once I begin construction.
The arm is basically just a power claw covered in a blue aura and the cable runs to his power-pack and the smaller wires are just there for show I guess but I like what could be done on him.
Fleet of Foot
This one I am having the most trouble with, I haven't designed a body yet because I want to know what feature should give him the fleet of foot ability, at first I was going to just make a marine with claws sort of springing along the ground but its a bit too easy.
So I came up with these ideas.
The first is just powerful leg muscles, may scrape off the back of the marines legs and put a sort of muscle complexity in there to give him the boost he needs.
The second is a small set of wings on his power-pack that have been mutated so he can just push forward a little further but without the full ability of pure flight.
I also thought about trying a set of bug-like wings growing from his back, covered by some carapace like a beetle.
The third is a sort of glider arm, a webbing that will extend from his elbow and connect his shoulder to his wrist allowing small gliding and gaining extra ground on the enemy.
And the last is more like a bat-wing, where he will have his arms severely mutated into a small set of wings, a large talon would be at the end of the arms or maybe even a small hand, or possibly a large horn on his head to gouge out the enemies organs...
Any thoughts on these plans would be fantastic as for the fleet of foot idea, I'm really stuck and would seriously appreciate any ideas, crits or support of what I have planned or already done, and for the record, I don't intend to paint until at least the rending one and one more is finished.
Last edited by omgitsduane; August 8th, 2008 at 01:32.
Being that you make your own concept art(or at least I think thats your stuff) major brownie points. The stuff looks good man, hope to see more.
there is only like 2 pictures of possessed I could find in both 3rd and 4th edition codex and thats not upto scratch, plus I always draw and its better to plan out something like this ANYWAY
I've looked through deviantart, and photobucket and google for hundreds of pages and I just can't see any drawings of a possessed so I was stuck to my own devices, I did the more detailed sketches first but I soon realised that I wouldn't be putting most of that detail in so I did the quick ones and I was off.
You don't have any idea what FOF I should go for?
Nice job Duane. I love the art that shows you're not jumping in both feet without planning first. Agreeing with Gaunt. The pics help explain where your ideas are going with each model.
Rome wasn't built in a day, Either should good scenery.
I like the conceptart, though it seems to meas if there's way more motion in them that n your minis. Here comes some advice that might seem a bit harsh, but I do think you are serious enough on your sculpting to be able to take it.
Look at the jumpin one. On your drawing his right leg is bent into a very nice pose while it seems as if you've almost...chickened out a bit when sculpting.
One of the key points of the human body when it comes to showing movement is the waist. Try it yourself as you sit in front of the computer, it's really quite a flexible place. Now the GW-sculpts all come with a solid abdoment, but it's also easy to reproduce using GS. Especially if you are making CSMs who can look a bit tattered without anyone questioning it.
Cut them bellytubes away. Just keep the chest plate.
Now you've entered a whole new world of possibilities.
It's also quite obvious how you've made really good lines through your sketches. The movement in them is very good. THey do not come through as well in the sculpts though.
THis is a very hostile motion. THis guy is jumping, moving forward, slashing with his claws and looks dagerously dedicated to killing someone.
While this guy seems to be more like generally floating around heading upwards.
The most obvious is this ( a good sculpt in other aspects though, but look at his "line")
If you took his torso of and rotated it to the right, while following the line that goes through his leg you'd have a far more hostile looking model. You should also change his right lower leg to fit the suggested angle.
One thing that is good to keep in mind is that if his right leg is the one furthest forth then his right arm should be on it's way back. It's not always the case but very, very often.
It might sound as if I just trash your work, and if you feel offended I most humbly ask for your forgiveness. It's just that it seems to me that you are struggling to get up the next step on the "ladder of skill", and I think this advice might get you climbing a bit.
And to be honest, only an idiot would take what you've said the wrong way, I know I can do better, its just so time consuming to do so.
I will take a photo of that particular possessed in his more natural walking pose and then fix the leg of the other.
But the torso looked alright didn't it? I did try for the exact look in the art but I felt it looked like a weird angle in the real world.
I also went back to the painted guy and turned his torso around just a fraction but the difference to his over-all appearance is great.
I have taken a photo and I plan to take more but the dang camera died... so annoying. Once its up and running again I will get them up here for all to viewage!
So the photos may not show it as well as I would like, as time is limited and the front and perfect side on photos didn't come out as unblurred as these, I figure you can piece it all together from what I have got done.
I cut off the leg, angled back the thigh joint to the knee and also cut a sliver of the calf out and I think he looks way more on a jumping sort of movement.
And the scouts new standing position with his torso slightly twisted out a bit.
Last edited by omgitsduane; April 23rd, 2008 at 08:42. Reason: UPDATE
I've just noticed I mispelled the title? Is there any hope an admin can change it for me? I haven't done any updating yet because I'm busy trying to solve my money problems, turns out the problem was mis-information and I'm trying to get it sorted out to a point I can continue with what I do semi-best.
I'm still sort of stuck about what possessed to do next, I think the power weapon and feel no pain would be the best idea, I'm trying to scrape together arms and legs and enough torsos to try and make both, so I can just get it over and done with.
I know it's been a good solid week since any updates but I have been painting my orks and doing concept art for a pal of mine on the internet, I have been slowly adding on bits to my glorious soldiers of chaos but nothing until now worth a note.
"CRUSH DA OOMIEZ!"
Each single ork in this group has a completely unique slugga, made from shootas and other bits and pieces and even some of their CCW's are modified to give them less of a unified feel, but the paint has come out well, remember this is just the base painting stage, I still have to highlight.
I went about finishing the legs for the rending possessed last night, I made the aggressive leg even more so by cutting out more of the calf and making a gap in the plasticard thigh to allow the bottom half of the leg to curl more under his thigh as he runs.
His other leg has been fairly simple, I just cut some plasticard to a random length and carved down the end for the hip and it turned out to be perfect just how it was so thats what he is standing on right now, I cut down his foot and angled it a little to allow for a running pose, and glued the torso on finally, there is more GS work to be done with the torso and power pack becoming one through the use of warped body parts.
I couldn't get a good photo of his power pack and the batteries died, but I will get one tomorrow for you all.
The furious charge possessed has been going under layer upon layer of black paint, my paint being so thinned out at the moment he needs numerous layers to cover even the smoothest area, but essentially he is done.
The power weapon possessed has almost been completed in regards to his torso. His large power claw looks almost how I imagined it, The only difference from the concept is that I decided to give him a wire to represent each talon that would have this glorious gift.
This will also be my chance to try painting a glowing effect on a piece, not on the armour itself, but just the talon alone will be a big step for me.
A large piece of Ipod head-phone cord was used to make the cable leading from his arm to the power pack, with a thin wire wrapped around that before gluing. the spikes on his head simply from the chaos terminator sprue, and his smaller hand on the other side is another ork arm, the reason I changed the position of his hands compared to the concept is that I didn't have the correct arm I wanted for his "power claw" on the right so I had to settled for a left one.
The right arm, however much smaller still does have some cables leading to the torso to allow the claw to take on a daemonic aura during attacks.
The spikes protruding out of the cheek area are sprue pieces cut up on an angle with a very sharp knife and make excellent claws or spikes for things such as this, if anyone is interested in the process just to clear things up, mention it and I'll get a how to up on this thread.
I might "augment" his power pack slightly, give him more cables leading to the torso and maybe a few for his head but basically his top half is finished.
Last edited by omgitsduane; May 4th, 2008 at 03:15.
A lot has been going on down here and the budget has been stretched so tight that I'm more worried about us having food to eat than painting and converting right now, but I have got some work still.
Some more putty work on the possessed to seal any gaps between the arms and wrist, or the torso, as well as make the horns and growths look more "grown" and not stuck on with glue.
My cameras batteries are on the final leg, now they don't even turn the camera on anymore so its going to be hard to keep updates flowing but luckily I got some phone of some other projects before it died down after I found some old half-dead batteries before.
A little bit of putty on power weapon (Akumiil) possessed, making his arm and the wires seem more together, and also helping that giant ork arm fit nicer onto his shoulder, the horns on the side and top of his helmet I puttied around the base to make it seem less stuck on but overall he had the least amount of work done.
I did a tiny bit of painting the other night to try and show how the colors will be put onto the possessed when they are finished, I have some more marine legs now so I may just put some regular old marine legs on Akumiil, as his pose shows him more of triumphant than charging towards anything or anyone in particular.
As you can see any part associated with the "power weapon" feel is going to be blue, I don't have the skills to try any reflective surface painting yet and I'm even worried about just trying to make it look like a power weapon to be honest but I'm up for at least giving that a go. any mutated areas are blood/scab red, I'll be doing more highlights and trying to get more darker parts later on, its just early stages now.
The shoulder pad is bright yellow to show his allegiance with my legion still, so hes not just some renegade, with the others I may color parts of their powerpack or even their helmets yellow to show the same trait.
After some light putty on the chest and over the armor on his shoulder, he was basically done from what I could tell, a tiny bit of putty on all of his growths and he was finished.
I haven't got much of a scheme on this guy since he doesn't have a lot of mutations I don't know how to paint him exactly, so its just reds for now on the mutation and white for the horns, perhaps find a way to get some yellow in there and maybe a bit of silver on the powerpack if able.
This guy might have had the most extensive putty of the lot, with it being put all through his torso to fill in the gap from his external rib cage and also covering up all the blade exits from his arms and shoulders.
The back had lots put on it too as I wanted his torso and "gills" to look as one forged part because of his mutations, I'm pretty happy with how he came out, but again I'm stuck on exactly what to paint him as.
I like the posing of Ularn... the backpack to jetpack looks really effective.
He kind of reminds me of Guyver, from a japanese anime about bio armoured monstrosities. Sweet!
Eldar ~7k, Orks ~11k, Tyranids ~1k5, Space Wolves ~1k