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More than likely brought up before, but I had a map Idea: a large bridge (not one of the puny ones shown on teh games workshop guides), with two small land chunks at either end. It could be used for an ambush scenario, in which two seperate 200 point armies controlled by single player are attacking a defending army of 500 points on teh bridge. Heres a crude picture of what I have in mind:
bridge-1.jpg - Image - Photobucket - Video and Image Hosting
The colors should be self explanetary, but for those of us on the slow side, heres a key:
Light Green: Normal grass or whatever your base terrain may be
Dark Green: Woodland
Brown: Hilly area
Tan: Wood planks (i.e. the bridge itself)
Blue: The river, stagnant pool, chasm, lava pit, or other undesireable terrain
Violet: Defenders starting position
Red: Attackers starting position
Comments? Ideas? Links to where this has been done before, and pictures of your own maps similar to it will be apreciated as well.
Not a fan of the Defender starting position as it seems like they are only on the bridge to cross it (duh). I like building terrain with mulitple uses.
Perhaps you should expand the bridge a bit and make the land behind it possibly add a castle on one of the ends. For an added bonus, speaking from a 40k perspective, the bridge could also count as a strategic location or capture point.
I like the idea of defense and offense. As this is a quite a common scenario in actual combat, Without the bride the attacking army cant advance. Or if the bridge is taken by the attacking army the defending army may be cut off from vital supplies or reinforcement. It also cuts off the ability to deploy rapidly across the body of water. So I say go for this idea, and do what you like.
I think a nice idea to help out with any attacking army that isn't great shooters (orks basically alone), maybe have the attacker side has a little ramp that leads down the water and it sort of turns into a delta, where the river is covered in tiny little islands, but naturally there is a bunker or chain fences or barbed wire for the attacker to overcome to go that way, but it pays off for being able to split his forces into two groups.
The best example I've seen is the "orkepelgo" I believe its called, not sure of the spelling but its a warhammer apocalypse map with heaps of islands connected with huge bridges, since you are only playing 500/400 points there wouldn't be the need for a super gigantic area.
I just found this thread , and Saltor being Saltor, he never decided how in the seven hells to make this bridge. So... suggestions? Get some twigs or something?
Well my number one suggestion would be making the bridge modular. As Inquisitor_Naravus, it's good to build terrain which are able to be used in multiple ways. in the same vein, make sure the either ends (which are probably raised) are made separate from each other and the bridge. In the end, you'll be happy you made them separate.
After all, you'll end up with a two hills, a bridge, and part of a river!
So yes, this would be a great scenario idea. Ambush events are always a gas, as it forces tactics on both players. Additionally, I could foresee this scenario being great for a campaign, whether map or tiered.
As for building the thing, I'd suggest using insulation foam for the land sides, carving the river ends to look cliff-esque, and adding a gradual slope of some sorts to the other side (for modular uses). As for the river, I believe you can find a tutorial on GW's main site. Basically, it involves stacking cardboard (or other material) to create raised edges. Than you make a mixture of putty, rocks, sand, and other stuff to build a natural look to the edges. Add water effects where needed. I'd suggest making the bridge out of Plasticard/Sheet Styrene, as they're the most flexible to use. Wood would also work, but it might be heavy/hard to make.
I think what would make it so much better is if there was 2 main lands, and a smaller island in the middle with the giant bridges leading to it, perhaps even the island in the middle and the bridges have collapse down onto it... there is a million ways this set up can be done.
But the defender should definately be given a huge amount of sandbags and other positions.