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I've seen some articles here and there on non-metallic metal as well as some on tarnished bronze and battle damage effects, but I need something a little different. Think dull iron armor that has been tarnished and corroded until it doesn't shine. I'd like it to be like a cool, dark gray (most of the other colors on the models are warm) and accented with rust and other natural forms of wear. How do I do this? Should I highlight? Drybrush? Wash? The armor is supposed to be for skeleton warriors that are really, really old. I don't need battle damage, I need it to look like these were left buried for centuries on some forgotten battlefield. This armor is not shiny, so effects that use metallic paints are not what I'm looking for. Thanks in advance.
Stippling looks the way forward for you- paint black and stipple on purples, browns and oranges.
Up, up and away!
paint them normally, the throw a wash of eith badab black or devlan mud. it should darken the over all paintjob, smotth out and highlighting and dry matt! thats what youre after right?
Assuming the metal of the armor is done with metallics (I don't know non-metallic metal techniques), there are a few ways to do it.
As a Necron painter, I've discovered there are basically two ways to "age" it. One way, especially if you're looking for a preponderance of rust mixed in with the metal in a natural fashion, is to do it "backwards." First, basecoat the model with whatever "rust" color you want. Typically, this is a reddish-brown (such as Dark Flesh) or maybe mix that with blazing orange (pure blazing orange is good, I think, for finishing off the rust, but the basecoat, I'm not so sure). Next, do a heavy drybrush of whatever metal color you want (such as boltgun metal). This will create something that (hopefully) looks like a metal object that has rusted over, but then when slamming into other objects, say, in combat, the rust has been scraped off on the corners, edges, etc. (in other words, where the drybrushed paint caught), leaving the metal underneath. Stippling metallics over the "flat" areas of rust will be good here too.
The other way is to start with pure metal and then "age" or "distress" it. GW's washes, such as Badab Black or Devlan Mud, are excellent ways to darken metal. A glaze of green paint, ink, or GW wash (dunno the green one's name) could create a "patina," or that moldy green color that you see on some old metal.
Finally, dulling the shine of a metallic is easiest to do with a matte finish. After employing one of the above methods, I suggest doing a matte spray or brush on. While this stuff is usually done to help protect a paint job, it has an added benefit of "dulling" the look, which might help with what you're doing here.
Well, I mixed a really great gray that I've been dry brushing onto black. The gray is a medium-dark cool sort of color that looks like its lit by moonlight. It offsets the predominantly warm, earthy tones of the skeleton nicely. I'm thinking I'll just add rust to parts of it by layering on brown and red mixes, but all in all the contrast seems to be enough to give the skellies that little pop I'm looking for. I was briefly considering dry brushing metallic copper/bronze onto black like the guy on minibucket did with his grave guard, but I think this works. Now I just have to figure out my "pop" color to use sparingly on the elite units to make them stand out... Hmmmm.... oh well, I guess my problem is solved, but I'll try to get a pic on here once I add the rust (if I remember to post it) and you guys can tell me what you think or how I could improve.