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yeah your painting skills aren’t too bad without knowing what colours you used I can say two things first is that there seams to be so distorting of the models detail around the waist this could be one of two things ether the glue you are using or your paints have not been watered down enough ii advise about a 10% water if you are dry brushing abit less if you are doing detailing and bit more when doing your under coat
the all aside it’s a cool model and I look forward to more of your team as I am not a blood bowl player can I ask how many models do you need for a team
I used a mix of 50:50 scorshed brown and chaos black with a lot of water to fill those gaps.
Then I drybrushed with bleached bone and again with skull white.
The collar is red gore highlighted with blood red. The blinbling is dwarven bronze with some gold. And the beetle on the top is warlock purple.
The thing on his whaist is a bit to much greenstuff (I'm not an expert on using it...)
To answere you're other question: you need at least 11 players to form a team and the max. is 16.
The drybrushing of the white went a bit wild and into the crevasses of the model. A wash of brown or black should neaten it up.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
I've not long completed a Khemri team of my own, and I'd like to say that you've done not too bad a job, these models are quite difficult to put together because you can't get a good hold on the arms and waist with superglue alone, I pinned mine.
Here's my paint mix for the skeleton;
- Undercoat white
- Give them a good coat of devlan mud
- Dry brush some bleached bone.
Simple but effective.
And yes, they are a real **** to assemble! (accept for the mummy's )
They look good, and i know how much of a pain the camera can be. sometimes a single photo can make you want to redo the entire model! Looking forward to the rest of the team!
"Exitus Acta Probat: the Outcome Justifies the Deed." -- Dictatus Vindicare
Anyway, advice to win with Khemri.............
I'm not sure how many mummies you can field in LRB rules, I field a maximum of four in my house rules. The mummies are essentially a shield and you should always have a mummy bodyguard with the more delicate skeletons, that's the key to winning with Khemri because they're not that good a throwing or catching and when they kick the ball there's a good chance their feet will snap off and go with the ball.
So, get the ball to a thrower, get a one or two linesman with him and put a mummy in front of them, try and get at least one catcher down each flank (using a mummy as a shield to get past the opponent. Advance down the middle with the ball, but remember to leave at least one mummy in the middle of defense flanked by a couple of linesmen. When you advance and depending on the position of your opponent's defence move to the wing that has the least amount of opponents and try and launch the ball to the catcher, if this isn't possible just run at the opponent and use the mummies as battering rams.
If you can get Ramtut III in your team go for it.
Here's a few piccies of my team, the full WIP thread can be found be found HERE I've since replaced the skeleton catchers with Anibus Thro-ras, but you can see that on the thread.
Throwers (left) Catchers (right)
Last but not least, Star Player Ramtut III
e found here