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I am after a bit of advice, Eldar aspect warriors seem to come in preset colour schemes relevant to their particular shrine. I think it makes an eldar army look a little bleeh and was wondering if anyone paints them up in their craftworld colours and if we could see some examples.
I am making a biel-tan eldar army but don't want all these blue and orange guys messing with the armies colour scheme.
There's no rule indicating that the aspect shrine colours must be used. I've seen Uthwe Scorpions where only the helmets were green (and even then it was mostly the mandiblasters that were green, the face plates were still black). Sorry no pics, it's not my army.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
I have a (very) small Ulthwé army and I did like this: I painted the warriors armour in a very dark colour, dark blue for my Avengers and black for my Dragons and Scorpions. The Ds and Ss were then highlighted around the edges of their armour with their respective colours. I then tried to incorporate Bleached bone into the paintjob in different places, mainly weapons and helmets.
This makes my warriors look dark, almost black, with Bleached bone details just like the rest of the army but still I'v kept their aspect colours...
Currently painting the Waaagh! of Warboss Borboss - Goff and Evil Sunz warband
I'm making all my models in my own Craftworld Lileanesh colors: turqois and white. But i plan on using these colors as a starting point: my Dire Guardians (dire avengers without the naff hats) have blue face plates and shoulderpads.
My dark reapers will have black and white heads with plates on their upper body in black, perhaps even more black.
I do this because i prefer my own color scheme but still like to pay tribute to the established paint schemes.
Last edited by Zema; January 21st, 2009 at 11:36.
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Voor alle nederlanders:
The Dutch Legion
Hmm, I like that idea.
I might try a test model and see how it looks.
Rep all round.
I saw a project thread on another forum where the painter did a "winter" theme. He applied the color scheme to all his models, regardless of aspect. He has superior skill, so it all looked breathtaking, though if I could make one nit, it would be that it all looked a little too alike, especially from a distance.
You might consider a uniform color scheme, but as has been sort of suggested above, instead of using different colors from your scheme for various aspects, how about using different SHADES of your scheme? For example, let's say you want a red scheme (like Saim-Hann or something). You paint your farseer, warlocks, vehicles and guardians in the uniform color, say a predominant blood red base, but if you have, say, striking scorpions, you use the same red, but lighten it up with yellow or blazing orange to look a little more "orangey." On the flip side, if you have dire avengers or dark reapers you darken the red, using, say, a base of scab red. The scheme is similar enough throughout the army to be uniform, but different enough to tell special units at a glance.
It also depends upon your fluff. Some craftworld armies rely heavily upon warriors from a certain aspect. If, for example, your army relies upon dire avengers, you could paint the avengers in traditional colors, then adopt a darker (or lighter) version for the rest of your army, symbolizing their relationship with your aspect. Kinda like the "harlequin armies" they used to do some time back, when that army list was possible. Remember the "Laughing God" wraithlords?
What I'm doing is a bit simplistic but fluff based. I have a full squad of each aspect painted all black, with a small denotation of the origional aspect color and a small bit of the craftworld's primary color. All other aspect warriors are painted in a darker tone of the initial preset aspect color, with craftworld's primary color prevelant somewhere on the model. When I finish my "lost" Warp Spiders I'll post 'em here with a normal Warp Spider as an example of the contrast.
Eldar W/D/L: 17/15/12
Ordo Malleus W/D/L: 24/3/4
Crimson Fists: In Progress
Try what they did in dawn of war. The same colors are used, but in vastly different proportions from model to model, giving the army a sense of unification while at the same time unifying each unit. Also, adding a bit of trim in aspect color wouldn't hurt either.
Never really cared for Eldar aspect warriors anyways, always felt like they were going to a costume party instead of fighting a battle:
"Ooh I'm a scary scorpion"
*Space Marine rolls eyes before beating to a bloody pulp*
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