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Hi guys, my next guard army is going to be based on a civilised but desert like world, cadian models in desert combat colours.
This is the effect / colour scheme im after.
Im unsure how to properly paint the uniform, i can ahcieve the stripes easily but then the blending becomes awkward and i usually highlight up which would just cover one of the colours up. Can anyone suggest a method of properly hihglighting the uniform whilst keeping the camo tones.
PS. My guardsmen are all having a small red feather in their helmets, part of the fluff. I was thiking of just getting a large feather and cutting off small cuts, the individual strands with there natural extentions should work nicely. Can you see this working or suggest another method.
I can't really help with the painting (I myself need something for my scouts camo cloaks actually) but in regards to the feather - the only problem with using an actualy feather is that although is looks realistic (duh) it will be very flimsy and prone to bending.
You could pva it down and varnish it on but then if it gets messy it could go tacky so it's risky business.. Maybe do that -very carefully- on your general + retinue but have a painted on theme for the rest of the army? Because it will be very time consuming.
Oh and no offense but if you want a desert camo theme wouldn't a red feather stick out a bit? Especially on the helmet.. Boom headshot comes to mind
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Its gonna be such a small feather that any actual feather would be way to big, i dont feel it would stick out 2 much at all in honesty.
Well, if you mean how to highlight each individual stripe on the folds of the uniform, I gotta tell you, if you're doing a guardsmen horde, like a lot of IG players I know, you're asking to drive yourself to the funny farm getting that intricate. Many have suggested avoiding the camo scheme entirely on guardsmen for that reason.
If you want to keep going with it, though, I'd probably suggest doing it the same way as you do anything else: basecoat, wash, re-apply basecoat to touch up wash, then highlight extreme edges with a lighter version. Trouble is, you'll be using different highlight colors, depending on which tone of the camo you happen to be highlighting. Honestly, I know of no easier way. Hopefully more experienced minds than mine can offer better advice.
One thing i would consider is if you've got access to some washes, especially delvan mud for desert, was the lowered areas of the fatigues leaving the heightened areas alone. The wash should darken up the recesses nicely and give you a nice highlighted look.
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I think the best way to go about it is to keep it simple and remember that it's a mini. Giving the idea of camo patterns on a table top level will pay off more than busting your ass on a real camo scheme that you can't really see.
You picked a good pattern to follow. It's nice and simple and an be done with just 2 colors and normal shading/highlighting. Don't worry about blending the actual pattern together.
Another good idea would be to pick either the armor of fatigues to pattern and leave the other a plain contrasting color/value. If everything is camoflaged the same way it'll look like combat pajamas. It'll also reduce your hair loss after trying a squad or two.
For your colors i'd say a dark green or dark brown would look good.
I do two kinds of simple woodland striped camo on about 1 out of every 3 guardsmen. It saves me time and still gives the right effect in squads. I go for a very non-uniform look though so you might want to go a different way.