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I wanted to make a army with the theme. Since the Knights Encarmine has roots in Tilea, I was thinking of using Empire Crossbowmen to represent Tilean mercenaries.
But since I never did a conversion I seek help in this thread.
Do the Knights Encarmine has more fluff other than that small paragraph in the Games Workshop website?
Are they legal for tournament play? (I mean the Empire Knightly Orders only allow certain units if they are part of one of the orders in the book.)
Which units I should buy to get the blitz to make the main cavalry that dual wields swords?
Welcome to LO. Always good to see a new face around.
This is possibly better off in the Conversions forum you'll likely get more helpful replies, and in a higher quantity. Let me know if you want it moved.They're just a generic unit of knights, so yeah. Personally, I run the Knights of the Round Table (although "run" is probably a bit of a loose term) and no-one has any problems with it. If someone really disliked you for running knights the wrong colour, they're probably not worth playing against anyway.Are they legal for tournament play? (I mean the Empire Knightly Orders only allow certain units if they are part of one of the orders in the book.)You want to make knights that have two swords? Could I see a link to where this was done? It sounds very painful to carry out.Which units I should buy to get the blitz to make the main cavalry that dual wields swords?
Well, there you go. Hope this helps.
Yes I would like it to get moved.
This is the image linked to the paragraph.Founded by the rich dilettante Frederici Tolscano in 2310, the The Knights Encarmine are a flamboyant, foppish band of warriors. This may have something to do with the fact that the Order is comprised entirely of the rich and privileged. Still, wealth alone isn't a guarantee of entry, as there are very strict and rigid guidelines concerning who may actually join the knightly order. Being a collection of rich and generally powerful individuals, the Knights Encarmine hold much political clout. As such, they have the option to choose which campaigns they will take part in -- often the ones which require little actual dirty work to attain the most glory.
Each member of the order maintains a brilliant suit of red armor topped by tricolor plumage of green, white, and red. As the paint coating the armor chips away easily, the suit must be constantly repainted in order to maintain appearances. Members of the Knights Encarmine eschew the lowly shield as it is a "commoners defense" to hide behind a metallic barrier in battle. Instead, the Knights Encarmine practice a secretive two sword combat technique. One sword acts as a deflection tool, while the other strikes the deathblow.
Despite their often intolerable nature, the Knights Encarmine are very welcome when battle is finally joined. As the members of the Order incessantly hone their two-sword technique, they are masters of the blade. Foes fall in droves as the red-armored Knights plow through ranks of foot troops and mounted warriors alike. As long as a general can stomach the tales of highly exaggerated bravery afterward, the Knights Encarmine are a valuable asset to any army of the Empire.
I wouldn't make them all dual wield swords because I personally found it silly, but no shields for them if I want to follow the fluff. The secondary weapon serves as a defensive weapon anyway.
*summons Fluffy the Helper Monkey to load thread on the back of a truck headed for the Modelling forum*
Gee, I really hope I put it in the right place...
The model in the picture has been, obviously, converted. The arms appear to be from the 'hairy head' middenheimer sprue (the one with hammers) that comes with the knightly order box/militia box (generally used to make Knights of the White Wolf). The hammer has been replaced with a sword - from the same militia box.
Ruleswise they are still a Knightly Order, and as such shouldn't be a problem for tournaments, especially as they could only be either a) normal knights or b) inner circle knights - as long as you make it clear that they are normal knights, and follow all the rules, then there should be absolutely no problem.
Dovie'andi se tovya sagain (It's time to roll the dice)- Mattrim Cauthon