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I'm just a little confused when it comes to highlighting. Like what color should you use to highlight an object and where exactly should the highlights be applied.
Example, a darker green Tau, armor is all darker green, gun is green except on the vents and tips which are a brighter blue. All symbols and emblems and such are a brighter blue.
What colors would I use to highlight him, and where would the effect be best applied.
Roses are Red
Violets are Blue
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Then I am too!
Most model paint ranges have gradations where you can just move to the next lighter shade in the line to make it easy. e.g., if you're using GW paints, You can go Dark Angels Green -> Snot Green -> Goblin Green
You can also mix your own colours of course! Just be careful, it's a common newbie mistake to try to make shades and highlights by adding chaos black and skull white to the base color. If you want a natural looking green, lighten it with yellow and darken it with scab red. For a man made dark angels power-armor type of green. Add tiny amounts of necron abyss to darken it and tiny amounts of bleached bone to lighten.
As far as where to put it, when you're just starting out, put it on raised areas and around the edges of plates (particularly effective for tau.) Then gradually experiment with more selectively choosing the places light would naturally fall as you get comfortable.
You might find this chart usefull.
Games Workshop Paint Blending Chart Here's a quick reference chart ...
I think InquisitorAffe has adequately covered the colours for highlighting with. However, a favourite colour of mine to highlight with is Kommando Khaki. Its softer than Bleached Bone, but can give some really nice colours/tones.
Again, InquisitorAffe covered this, the usual method and easiest is to apply your highlights to the edges of armoured plates or weapon barrel. When you are more confident, then you try blending highlights etc.
The chart in the post above has been most useful for me. It will really simplify the guess work. Plus its nice to have something concrete to refer to as alot of the shades I can't tell the difference.
A good way to figure out where the highlights will go on the model is to place it under lamp and observe where the light hits on the model. This will show you where the shadows and highlights will be on the model from the direction you placed the light source from.