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Hey Sknight here,
I've been painting up a DKOK Guardsmen recently for who other than Death_Korp_of_Krieg . It's still in the WIP stages but i'd say it's 80% done. Just the details and back pack left.
I tried out different techniques on this guy , like OSl and 3D damage.
I also tried to make it gritty and realistic looking. It allowed me to deviate from my clean-ish painting style.
The colours I chose are very dark brown and greens, with grey armour plates for contrast.
Enough chat now, onto the pics.
The trenchcoat looks really flat in the pics but it's alot nicer in real life ( trust me).
C and C appreciated (especially on the OSL ) I'll get working on the details ASAP.
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Great job man, I'm sure the coat looks better in real life but that model looks fantastic!
Love the OSL, it looks awesome on the model and contrast perfectly with the rest of the mini.
The gas mask came out fantastic aswell, that bone makes his head just 'POP' and draws alot of attention to it. Love the helmet aswell matey, came out perfectly.
So much I love about this model, I cant really make any suggestions to add to it
Personally, if you were to add any freehand to the model, id do it on the shoulder pads as despite the fact the Death Korps are beautiful miniatures, the background states that they are highly expendable so any of your freehand work would seem OTT if every single 9 point Guardsman had an exquisite paintjob
jobs a gud un, now get it finished!!
Wow really yummy, rep deffinently
I love the helmut its awsome relly nice and weathered, it is so well painted and detailed that you could even mistake it for a inquisitor model!
Awsome job again
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Looking very nice so far Sknight, especially as I know how small those little blighters are...
Things I would suggest having a look at:
On the first pic, the cuff on the 'trigger' hand looks like it could be blended a little better, the dark middle really stands out atm.
The OSL, while nicely done, needs a bit more finessing, I think. The things I would concentrate on would be ensuring that the illumination distance is relatively even, and hitting everything in a certain distance, at the moment it looks like (and this might be wrong, depending on the positioning of the model etc) you need some gentle lighting across the right side of his face, and the trigger cuff should probably have a little tinge going on.
The other thing is that you need to get the 'brightness' right.
The source (lasgun) should be brightest of all, pretty much pure white with hints of colour.
The bits close to the source should then be brighter than the bits further away, and also more intense, colour-wise.
So, the hand gripping the middle of the lasgun should be a bit brighter than it is, at the moment, especially things like the top of his fingers, his thumb etc etc.
Remember to take materials into account with this as well (so the metallics that would naturally reflect more light will be brighter and more saturated than the areas around them).
Finally, make sure you aren't drawing the light out un-naturally, onto areas that shouldn't be affected, I think the cuff of the gripping hand could do with looking at in this regard.
The model is very nice, keep up the good work, and I hope you will take the time to make it that much better!
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Last updated 09/01/11
"Never before has another man made me want to go out and buy vasaline"~The Paint Monkey
"All I can remeber is Hazard stripes and -T's dusty brushes. ~danjones87
The first thing I notice was that the light source was to dark as -Minus sad. One other problem si that the blur is to bright in some of the reflecting areas. Right hand shold be darker and left arm also, at least in a few places. Still A nice model, and I love the head, you have you have manage to get the light effect good here as well. One important ting is not to over to the light reflection, it can never be purer then the light source it self or brighter.
Keep the paint diluted and thin :)
(first rule in Zentradis book of painting)
Thanks for the tips, I will definetely be doing some more work on the OSL now. (Thanks for the little bit of theory -t) It shouldn't be too hard to do (hopefully). I was thinking aswell that the light source wasn't bright enough.
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I just noticed the cuff on the left arm has some light wrapping around it, I don't think that lower part of the cuff is that exposed to the light source.