Welcome to Librarium Online!
I had a concept of interest when discussing plans of necromunda
and that was the above mentioned vertical table,
In its self, it would be less in size on the X & Z axis's
(not sure what dimentions, if anyone could suggest)
but on the Y, it would be greater, (or else it wouldn't be vertical)
I was considering 5 floors,with either 1 or 2 of the walls not there to allow for
movement of models.
As with all necro terrain, it would have enough cover/ladders/stairs for navigation
to be posible, and hopefully not causing either shooting or combat to be a prevalient
Hmmm... in typing, I just considered the posibility... Gorka morka style.
IE: 5 floors can be used as 10, simply by people at the top arriving at the bottom as
if it was top, and changing the terrain, (---Note: this is pointless)
Any thoughts/advice for this? ie: materials/fesibilty/concepts etc
Well it would certainly be unique.
Would the floors be completely separate from each other? Ie. if you are on floor one you cannot shoot down onto floor two or three. Or will there be gaps between them?
Any ideas at al how long or high the table would be? How would you access the tightest, innermost spots in the lower floors easily?
If you make each floor quite high (so you can reach in with your arms), it wouldn't allow for that many floors. Making them small would make it a nightmare to navigate in them.
An interesting concept though. I'm sure something could be done with it...
You could even make it wallmounted to save space... I dont actually know much about Necromunda, meaning I dont know the usual size of the setup... In any case, though, Id try to keep the overall size of the area, and just stack it up. To guarantee good accessibility, I wouldnt go further than a depth of, say, 20cm, and a width of perhaps 90cm, leaving hight variable. Perhaps you could try doing it modular?
To make it work really well I think it would be best to get some plasticard girders and have maybe one major wall on every level, change it around in a spiral as the building goes up, and use the girders on the other edges to support its weight... if that makes sense.
I love the idea! I have been playing necro for years and never hurd and idea like it. Game wise i would make sure you left enough spaces for LOS as lots of levels could see models takign years to find each other. Lots of ladders odveusly (which can be made from ply card easly), and a big shoot in it would be cool with holes whic been blasted so people can grav down them quickly, or be shot down if there unlucky
"Should take you a while though because of your sloth like pace"
Click here and watch Gedderz try and cross the road
36x36x24inH (eight 3in storeys). Support the bottom @30-36in above the floor.
Use teleportals to move between the floors (not necessarily adjacent).
Your use of cover and concealment options on each floor will dictate tactics.
The route from "entry" portal to "exit" portal can be straight or serpentine.
Each floor can have a different interior wall layout.
A central lift/ elevator could add campaign possibilities, too.
Consider a d6 roll for portal/ lift functionality.
Some storeys could have themes:
Sick Bay, Armoury, Mess Hall, etc.
Good luck, and have fun!
It is awesome.
So! I grabbed a couple of plasticard sheets today, to try and figure out how to work this,
as somone mentiond, to make it modular, ie, each floor is a seperate block, that can be
stacked upon the top of the others, (which could lead to some interest, as don't know the
terrain till arrive there, or some-such
I'm currently thinking either 12x12 or 16x16 for each floor, with a
verticle of around..6~ seeming required
the main problem i noticed, is that of people fitting arms in, so, to counter that, I came up
with a thing that would work well with the modular section.
k, each floor, is a fairly full sheet, with maybe a couple of holes to allow ladders/staircases
Each roof, is just a border, like a picture frame, which would be solid enough to support
another room on top, and having space in the middle for the floor ladders in that one, to
get down easily.
so... floor is square, and roofs are like picture frames, ie: the border of a square witout the
Another thing which is noticed, is that if i use support girders for the 4 corners, i might not
actually need walls at-all, if they are strong enough, meaning all round can be seen in.
any comments on this?