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I need a way to make my sgt stand out in my scout squad, the only difference between him and the rest of the squad is a chainsword. I want him to stand out so there is no doubt he's in charge. any ideas?
Some people are like slinkies...not really good for anything but still make you smile when you push them down the stairs.
You could paint some extra heraldry on him. Like on the shoulder pads. Or you could make him look fancier by putting extra grenades, pouches or pieces of wargear on him.
A purity seal here and there might make him look a bit superior. . . or . . . you could just chuck him on a rock and make him taller than everyone else. Works for me
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Different coloured shoulderpad (or headgear)? Anything that makes him noticibly different.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
Here is the easiest way for SM scouts... The Sgt may be given Terminator Honors...
Afix him with the Terminator Crux, and paint the chainsword to reflect it's superior quality, as well as adding a purity seal to it.
Add to the base the severed bloody head of your prefered enemy..
These all make the leaders stand out.
But above all else.. Always take extra time to paint him more masterfully than the rest... When you place nine soldiers all painted assembly line style in a small area... The eyes seem to take them all in as a unit... They are afterall painted in a uniform manner.. Add to that a much improved quality paint job for a single figure, and your eyes find that he is the focal point of the unit.
whenever i create my paint schemes i usually use more of my secondary color and less of my primary the higher up the ranks my units and models get. because my primary and secondary color usually contrast pretty well it really makes the sergents stand out more.
this is a pretty simple solution though if you were looking for something cooler
Scout Sergeants are supposed to be girzzled old sergeants who have hundreds of years of experience, hell look at Telion he's trained 3 Captains. A decent head swap with some service studs and alot of litanties and personal heraldry should do the job.
In 40k, not wearing a helmet (or having a cool unique one) is basically saying "I am the leader".
So either give him a bare head, or paint his helmet the color of your normal trim (or red, red always works)
For scouts...make him just look way more badass than the rest of the unit.
Rule of thumb is that the most badass looking guy is automatically the leader
"When Space Wolves call upon Russ or the Emperor in battle, it is to witness the deeds of Men and to judge The Fallen."
- Meditations upon the Fang
Don't all scouts go helmetless? Cranially commando as it were.
I used a tiger-stripe pattern on my sergeants fatigues to mark him out as a little different. Maybe you could add a backpack or something too.
No more NG spearmen, thanks! Now I need some pump-wagons!