Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Getting better comes in stages...
From what I see with your miniatures, you are attempting a lot of different techniques all at once before mastering, or even getting to a higher level of proficiency..
For example.. you have tried adding basing, and while I like where you are going with it, you still need to add more to the base to build up the ground around the sheaths a bit more.. Find a way to meld the two so they look more natural.. (This is the biggest reason I waited so long before tackling bases)
Then there is the highlighting that you have partially attempted.. If you are going to do it, do it all the way... Also try to thin the highlighting lines down a bit.
Then you have the blotchy paint. I can't tell if you are attempting a wash, or are simply not evenly coating..
Work on bettering one technique before trying another.. I would start with partitioning your colors, and coating the surface evenly.. By partitioning, this is leaving a thin line of black between the colors (Black for the darker colors) Basically a definitive separation of colors.
Once you have that down, you can work on washes, or inks... (Both of which I am still weak at)
Highlighting is something that you want to work on mastering after you have gotten good at base coating and shading.. Otherwise, it just looks like crap.
Weathering is also something you will want to work on after you have gotten really good at the base coating and shading.
I am not criticizing your ability in the least, I just think that you attempted too many things that you may be unfamiliar with at once. Just pace yourself, and you will definitely get better.
what exactly is the difference between highlighting and shading? highlighting raised areas? shading recessed areas? if that's so then if highlighting is done by brighter colors on progressivly higher raised areas how exactly do you do progressivly darker colors in recessed areas without using washes?
shading and base color is a lot easier to manage, than the subtle brightening of edges.. Only 2 colors are required..
Highlighting has many different techniques to accomplish a desired effect. Fine lining being one, the other is blending.. and then there are others that I cannot even come close to accomplishing...
My reference to his highlighting was with regard to the shield.. The only place I say any attempt that stood out.. It just looked off and out of place.
When I reference Shading as opposed to highlighting, I referenced it as a progression... If you don't know how to shade or blend, you will never get your highlights looking right...
As it stands, my shading is good, but my highlights are still a project in the works. Some may find that highlighting is easier than shading.. And I am referring to edging highlights, not just a blend up... The point where the highlight is an obviously different color than the base.. The application and points of contact need to be right to get a great effect.. not just the color.. Shading on the other hand is quite simple in that you get a darker gradient of the base color and hide it in the recesses and under the overhangs... (Yes I am making it sound simpler than it really is). Blend it well into the base color and shading is done...
If you find that highlighting is just as easy.. KUDOS to you.. I don't, and the advice I offered was my own. From my experiences.. Not your advice, so don't challenge my advice as being incorrect. Afterall, if it applies to one person, it is likely to apply to others as well.
But the fact of the matter is this.. Work the basics and master those before you try moving on to more advanced techniques.. Even if those techniques are only slightly more advanced...
You can add shadows with glazing, which is pretty much the same thing as washing, only more controlled.
You could put some static grass at the base of those reeds, as Marxus says, it will make it look more natural. There should be static grass that comes in that color.
Overall the model looks really nice. It's the small details that you need to touch up to give it a more finished feel.
Last edited by Kusou; August 29th, 2009 at 11:52.
Thanks a lot! i am going to go over the model again. at least in some areas. it is amazing how much a photo can bring out the detail that you can barely notice while looking at it in person.
Please don't think that I was criticizing your ability..
I was only offering advice on how to get better in stages.. I was not saying that every stage was not good. I just get the feeling that you were trying to master them all.
I still believe that with where the models sit now, they have great potential. They are not trash... Just doesn't feel complete. The only complaint I really had was the edging.. I only noticed an attempt on the shield and the gloves, then of course the base which I will assume was still a WIP.
You acknowledge that you need to get better, and have a desire to do so.. Anyone who can't recognize that they want to or need to get better is full of them self. So you have taken the first and second step to improving.. 1) Recognition 2) Seeking help.
Now go and work on that Urukai and make him look like the badass he will be. You are almost there as it is, so shouldn't take too long.
Here's one thing you can do to get instant results on your figures.
Use a thinned down mixture of black paint to to shadows and black lining. Thin the black paint until it looks like dirty water (looks like dirtywater used to clean brushes) and takes 3 to 4 applications with the brush before you can really see the effect. If you don't thin down the black enough, the shadows and black lining will stand out too much, and look unnatural. If it is too thin you will have to apply it way too many times before you can actually see it.
Take the mixture and apply it into the eyeslit of your model and above the visor where the helmet meets the top of the visor. You can also draw lines along the ridge that runs down the middle of the helmet. Do the lines in the abdomen as well.
This should make the features of your model stand out more sharply and bring more attention to the face. Play around with the stuff. It shouldn't take too long before you get the hang of it.
marxus i wasn't insulted at all. no worries. thanks for the tips. when i said i was going to go over it i meant where you could see the black primer like on the gloves. i cleaned up the base a little and took out the reeds. i thought they would look cool, which i think they did, but they dont match the board i am making. i am doing a swamp but also a city.
kuoso, i will try that today
I think that you would really improve your painting if you focus a bit more on the basics (although tedious and boring work). Thin down your colors with a mix of 50% paint, 25% water and 25% blending medium. With colours such as dark blue or dark green it might be enough with one or two coats, but with yellow you may need four coats to make them even.
Keep the base coats neat and be careful to cover all of the area you are about to paint.
If you cheat with the base coats it won't matter if you are "Eavy metal good" with highlights, blending and shading, the model will still look bad.
"The ones with lingon och skit" - Andusciassus