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What do you guys think about modeling wargear seperate from the model? What I mean is like a second model holding the gear. That why you can model say your Chapter master, however you like but still represent wargear, like a servitor holding a jump pack. What do you think?
I think it'd be a good idea but i think it's only allowed in friendly games. It's a cool idea though.
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There's nothing to say you can't, though I would only use it in rare circumstances, certainly no more than 2 or 3 per army. Having said that, GW have set a precedent for it with ammo runts and similar in the ork codex.
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I only ment it for an HQ. Because they're the ones that you change wargear on the most. A sergeant, for instance, will almost always be kitted out the same.
In the example, a servitor holding a jump pack sounds weird. The jump pack would just send the servitor into combat...
Try painting up different arms/weapons and wargear, and getting small magnets. You can swap out arms for say, a powerfist, power weapon, or a lightning claw. And if you hollow out the torso and arm and put the magnet in the recess, it won't jut out at all.
I couldn't think of anything funny, smart, or witty to say, so I said this.
really tiny magnets are the way to go
you can swap arms as you please
especially considering for most weapons they give it to you with the arm attached rather than havng to glue the gun to the hand
The jump pack was a bad example, think something like a relic blade in scabbard being held by the servitor, in the same way that grot oilers carry the mek's tools.
I wouldn't have a problem with it. You've got to be careful with a few items of Wargear though. Things like Power Fists and Jump packs are wired up to the Armour so it'd be a bit odd having some bloke carrying it about. Things like Swords/Axes or Guns would be fine though.
As long as it makes sense, and the model carrying the equipment has no effect on the game, it's perfectly fine and i'm pretty sure GW have suggested this in several places.