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Though I've been modeling and assembling 40k for a long time, I've never tried making my own truly original models. Sure I've used copious amounts of green stuff, pinned stuff around, jumbled plasticard on to the sides, but I've never had a reason to leave the world of manufactured models. Well inspiration has struck me, and an idea has stuck around in the back of my mind for a few years, brewing. Thing is, I have no clue what I'm getting myself into.
Now what I'm looking to create is an army with model types ranging from standard armoured soldiers and apcs, to small and colossal walkers (army rules based off of Chaos SP codex). Thing is, nothing can be scrapped from the 40k range, and I can't find anything suitable elsewhere. It's an original idea not expressed in other ranges. Not to be unhelpful on my part, but I'd rather keep the army idea secret, to be revealed upon completion. With no idea where to start searching, and what material style to choose from, I'll ask the LO community. How do you model from scratch?
Last edited by V pas E; March 6th, 2010 at 21:45.
Green stuff for infantry
(thee two tutorials really helped me:
How to Sculpt Fantasy Miniatures
Plasticard (+a bit of GS) for vehicles.
Its so much easier if you find a base for these models though,
Try and avoid lack of armour/clothes, human (+living things) anatomy is really difficult. Sharp edges are easier to make by waiting for the GS to dry and then cutting them.
That pretty much covers everything significant, EXCEPT the two most important things.
PRACTICE AND PATIENCE!!!!!!!!!!!!!!!!!!!
I've tried my hand at scratch-building and it is HARD! Anatomy is even harder then everything else as Sancraer noted. You should read around on topics like making armitures and planning your projects as this stuff is way different then using GS on existing models.
I'd start with vehicles if I was you. Ork Battlewagons and various ships are loads easier then even the most basic humanoid.
Good luck and don't be discouraged. Nothing is quite as rewarding as a scratbuilt model all painted up and pretty.
Well, practice and patience go without saying. Thanks for the links; the second one was especially helpful.
Organic stuff. Yup. Problem is that my vehicles are designed after recycled lifeforms. Plasticard went out the window right there.
How 'bout moulding materials? Since the only variation in vehicles will be their posing, could manufacturing multiple parts work? If I'm gonna need two dozen cannons of exactly the same design, wouldn't it be practical to mould them? Who's familiar with this aspect of modeling?
Vehicles I can handle, it's the troops that intimidate. +36 uniquely posed dudes... ugh.
Well, if the infantry worry you why not hunt around for some human figure models, then add on Green Stuff'd armor and wargear, this way you still have a lot of creative control, you just aren't being forced to become a Games Workshop sculptor in the process. I'm sure WHFB has a lot of good jumping places, plus some other wargames.
"If you can wait til I get home, then I swear we can make this last."
Assuming you're modeling 28mm scale, I don't know of any armatures that could help you, but I'd shy away from truly organic models. If you want 36 uniquely posed guys dressed like the Spartans in "300" and you have no prior sculpting experience, I'm sorry to inform you that, unless you have a boatload of talent or plans to enroll in art school very soon, you're in trouble. Big, big, trouble.
If you're bent on organic life forms (i.e., no robots or battlesuits a la the Tau), at least consider putting armour on them of some kind. I imagine sculpting armour plating would be a lot easier than muscles, though still a chore. Even savages in many sci-fi/fantasy settings wear chitin plating taken from the corpses of the vanquished (think dragon scales, alien claws, etc.
As to casting, check out the tutorial on resin casting in the tutorials section here on LO. Also, consider making your infantry in multiple parts, like space marines or IG guardsmen. It would save you lots of time, and with just a few variants on arms and legs, you could use a uniform torso and helmeted head. With that, and some resin casting, you'd have quite the legion available in a pretty short time.
Good luck, and post pics when you're done! I'm sure we'd all like to see them!
No, thankfully the troop design is uniform and armoured; casting them as well is a good streamlined idea. I don't know how well casting translates detail though (suppose it can be added later). Being artistically inclined, I'm fairly confident on the quality.
Ah, searched the site, but it evades me- where would this casting tutorial be?
Ack! My bad! The tutorial I thought we had is actually for prepping resin parts for assembly that have already been cast, i.e. Forge World stuff. Still, some Google-Fu and YouTube-Fu should turn up a dearth of info. It's actually pretty straightforward. You can get a "beginner's" package from a lot of RTC (Room Temperature Curing) resin manufacturers for well under $100 U.S. With a lucky first or second try, you should be able to crank out quite a few bits.
We've had a WIP thread done by a guy here once, who was casting stuff he made himself, but it didn't really cover the casting process, so that might not help you. LO is also a bit nervous about being absolutely certain (for obvious reasons) that we do NOT discuss casting of GW products. I know, I know, that's not what you're doing here. Still, that may be the reason you don't see any tutorials here on the subject.
"If you want to make a miniature from scratch, you must first create the universe" ~Dr. Carl Sagan
Would you mind posting links to your GS and conversion work? In order to get help from us, you must first let us know what you are capable of.
Sleeping, not dead.
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