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OK, well he's done. Overall I am really liking him. I happy with most of the painting, especially the chapter icon. Its one of my better pieces of freehand so far. I did however HATE painting his base, and so I am not fully happy with how it looks. My first attempt at lava bases and its OK, but I think I should have used another rock of something to give it something to flow around. But that wasn't the main problem. That was indeed Vallejo paints. Or more specifically the Game Colour range of reds. There are terrible! The "Red Gore" dried PINK! The "Blood Red" is about two tones higher than it should be and is really bright. So, I struggled. Overall I am not that happy with the base, its OK but not good. Luckily he's only pinned on, so I can try again another time.
I think he works well. The freehand symbol is done well, that kind of thing is hard.
The rock on the base is ok, I remember visiting a volcano and that looks like volcanic rock, rough and full of tiny air holes from it's hot, gassy formation. The lava needs to be brighter. The red glow on the underside of the rock looks wrong because the lava gets darker closer to the rock by the way you've shaded it. If the lava got darker that way it would not light up the underside of the rock while it itself actually darkens. It's like a light, a light is more visible not less visble in shadow. Try starting lave with yellow or orange and go backwards or opposite when you do the shading etc. A darker, drying or cooling surface with heat beneath.
Hope this helps, nice model.
Leech - Thanks a lot. I do think I need to work on my lava style bases, next time I'll try harder. Thanks for the advice.
Looking good Kuffy. The colours are nice and smooth which is hard to get on white so good job there.
A few things though, Lava isn't smooth. It's mostly rock, very hot rock but rock none the less so isn't smooth like water. Maybe it's just me being picky (I did geology/Volcanicity for 2 years) but thats my take on it. Maybe using some washes will help blend the colours in a bit more too?
Also......Why is his right arm Red?
The red arm is due to a piece if fluff I read. Here:I really liked it, so went with this, rather than the pure white look.The Salamanders only major deviation from the text of the Index Astartes arises with their Medics, who paint their left arm and the left hand side of their helmet red. This stems from a single Medic's gesture of respsect to his fallen Brothers in the Chapter's early history - he used his left arm to hold his carnifex and painted his arm red to hide the blood that he refused to wash off. The practice was quicly adopted by the whole Chapter.
It appears to come from a really early rendition of some marine background. I got it from this thread at B&C, along with the mini that made me want to paint this guy up: B&C Post I have to say I prefer this to the pure white. But of course GW can never make their mind up on how to paint their minis and it changes a lot from edition to edition.
I've commented on him in your blog, Kuffster.
Overall very nice work.
He's quite nice, I suppose.
The red and white are a little weird I think, but it's nice to have a fluff connection in the model.
I really think the whole lot needs another highlight or two to make it zing a little more...
PS. Hello again!
minus_t's painting log! Now with: More Wolves and Blue Robots!
Last updated 09/01/11
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