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Here is some concept art I showed around not long ago to get some opinions for my next sculpt. The fat bald headed guy ("Thugore" )won out and I have made the armature ready to start pushing the clay later this afternoon. I'll post pictures of progress when i have something to show. The details on the picture are bland but he will have a fur cloak and probably some kind of primitive tooth necklace. Maybe a nose ring. Heres the concept art and some of the other charcters i considered...
Here is WIP Stage 1
Here's the next WIP shots, still lots to do, adjust face proportions sort out the eyes (I ordered some steel ball bearings so no more sculpting eyes necessary woo-hoo), ears, details and some texturing. I couldn't stop myself doing a bit of texturing a little prematurely though and I think I managed to achieve a good result with the skin, a simple 6 stage process which looks fairly realistic. When all this is done and baked I intend to remove it from the base and create a smaller base to extend the bust to the top of the chest, then the cloak and bone necklace will be added and the bust completed and sent off for casting.
WIP Stage 2
Wow. That looks awesome dude, something really different. I look forward to seeing more, so far I like what I see.
Looks great, man. I am always envious of those with skill at sculpting. Out of curiosity, what exactly do you do with this once it's complete? Is this a commissioned piece?
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. - Douglas Adams
Thanks fellas, this particular piece will go to the casters and be sold by myself on my under construction website. When its all looking nice and done up with decent graphics and layout it will basically be more of an artists profile site with contact details and galleries of all my work as well as a workbench in progress section. And dont worry I still feel that envy of other artists who can paint magnificently and those whose sculpting is on a level way beyond my own.
Okay time for an update on this fellow. Oh, hang on, skip the update its finished!!!! Preview photos below, I'll take proper ones when i have the resin and its a nice bright day.
So anyway, I hope you like it. I decided to add an elephant man type cancerous skin texture on him add some additional deformity.
I am officially releasing this guy myself under the banner of "DFB Studio", this will be my first piece so its pretty exciting. This will be availble from my website but I haven't had much time to make the website look pretty, luckily Freewebs does allow a shop which is where i will be selling it from. I will be trying to arrange for someone to stock this in the USA as well to get the cost down on postage for everyone on that side of the pond. The bust has just gone off to Grey Matter for casting today so it should be available soon. I will be looking be a talented painter to do a studio paintjob, i have someone who might possibly be free to do it and if not i will be looking for one on here.
"Thuggorre" is all finished and cast now, final photos can be seen in my Cool Mini Or Not gallery at the link below. I will be announcing a competition to win one of these fellows soon as well....
Votes and comments are appreciated - thanks for looking!
CoolMiniOrNot - Thuggorre by dogfacedboy uk1
Dude! This is so amazing. I absolutely love his attire, the fur is just great. I can't even tell you how jealous I am of your skill. I'd love to get into sculpting myself, but really don't even know where to begin, as I can barely green stuff additional details onto 40k models. I've been reading the "How To Sculpt Fantasy Miniatures" guide on stormthecastle.com. It makes me really wish I could do this stuff... any tips from your own experience when you were just starting out?
Thanks for the inspiration!
Thanks for the compliments! My top tip would be to do as you are doing - start with simple conversions until you are competent enough to move one, pratice details over and over and when you have mastered one thing move to another - things like seals, scrolls, sharp edged armour then move up to chainmail, chains,ropes etc. Read as much as you can online tutorials wise - i teach myself and the internet has been a great tool for allowing me to do this. when you move on to a full figure before you even start to plan an armature pratice sketching basic anatomy to help you get a feel of where everything goes. Also try using some fimo or super sculpey - it will allow you to practice sculpting very cheaply as you need to bake it in order to harden it. you have no time limit to practicing!!! Have fun and keep at it.
Very cool! Its inspiring to see a mold of that size done to such quality! I like what you're saying about starting small and working your way up as well. I have always been more a fan or modeling and painting over playing, and its good to know that all this conversion work pays off!
Thanks for the pictures.