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Just picked these guys up just because I love the look of them. Thinking of doing the DKoK in a light grey spattered with mud and the renegades in a camo green type colour also spattered in mud.
Anyone have any ideas on how to make a base look like its thick crappy wet mud?
Also I am not too sure what to do with the gas mask lenses
Very jealous! I love those models.
The thing you want to stand out on a model to draw attention is the base and face. If you are using a camo green for the body, choose a color that stands out for the goggle lenses like red or a bright blue. I would choose a deep red with highlights of orange and a line of yellow to bring out some chaos feel to it. I would also suggest painting the helmet and mask in a different color than the camo green to stand out a bit more.
As for the muddy base, maybe do the mix as if you were doing a snow base with the sodium bicarbonate glue mix with some sand and small gravel mixed in. Then paint this with a dark brown and highlight to graveyard earth. GYE is a really good natural mud/dirt looking color. Paint some splatter onto the boots and legs as well to make it look realistic! Then you can paint the mud with a gloss varnish to make it look wet
Thanks guys will give that ago!
The only other thing that has baffled me is the lenses, how do I make them look more glass like? is it just a case of smallish highlights and then gloss varnish to give them that shiny look?
So something like Mitheral Silver then an ink? My have to give that a go think the chaos chaps should have red
I use blue ink but I'm sure(I hope) red ink will have a similar effect.
I wouldn't do the mithril silver for the lenses, check out this tutorial on how to paint gems. -here-
Use this tutorial for the lenses with whatever colour you want to substitute.
And I'm also jealous of you.
Well the progress has been slow (due to dead lamp, car club commitments and well nice weather).
This is how far I have got so far, ok not very far but hey its a start.
So after a few of these
I got crackin
Sorry about the light couldt get it right. Still a lot of highlights to do especially around the Plasma core and lenses.