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After a painting hiatus, I'm starting up again with a set of GW's Ogre Kingdoms miniatures. I had an army painted in the original Ogre flesh color scheme described in a White Dwarf article published when the series was released back around 2005. I remember the scheme revolved around four pots of paint that were the result of mixing a series of neutrals to get a series of warm greys. Got rid of that, now I'm starting from scratch.
While I like the idea of going with a more human skin coloring, I'm not keen to have my ogres look like bigger versions of all the other models that primarily use a Dark Flesh/Dwarf Flesh/Elf Flesh progression.
Does anyone have any suggestions for developing a skintone that might approach a sand/khaki appearance?
Cordite granite mixed with Bleached bone makes a very nice Khaki colour. Not quite 'sandy' but very nice none the less. You only need the smallest amount of Bone to turn the Cordite lighter.
a good suggestion i saw was to paint their skin to match count manfredd von carsteins as shown in the white dwarf masterclass, it helps the ogres match their traditional environment whilst adding small elements of warmth that ensure they still look alive, it's also pale and emaciated without going towards the traditional grey so it works well for skragg and gorger themed armies.
Come see my Necrons, Space Marines, Dwarfs, Orks, Goblins and anything else I feel like painting at my blog: http://modelminiaturepainting.blogspot.com/