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Is there an efficnt way to make burnscars on models? I am working on a quite small area (face) and is drawing a blank. I am also open for some sort of modeling solution thats simple enough.
Three options I can think of:
1. Use your pinvise to drill several tiny holes in the flesh, not very deep, and then let the paint fill them and round them out for you
2. Similar to the vise, use a hot needle and poke the holes in
3. Use a thin layer of GS for "scar tissue" and then drag/poke holes into it. You may want to cut away some of the detail on the face to avoid having a giant "bump" of scarring.
Hope this helps you a bit.
Scar tissue usually looses some color to it so depending on the skin tone you can add some white to the brightest highlight and paint to burn scar.
i have some extreme examples on the apothecary and libby in my sig.Should you like them i can tell you how to.
Praise be to the Emperor!!
I would do as Andy says. If you want to give it some "pop" then use a mid tone first and leave some showing around the highlight.Originally Posted by Andy Davies
If you want larger area effect I would look to glaze with a reddened tone (Baal Red with a tiny touch of Badab Black?) and a stipply highlight.
Think battle damage but for skin. Use the same concepts and suddenly it is no longer a daunting prospect.
I suck at explaining stuff lol.
Or if you like pilots then you could ask :pOriginally Posted by pilot00