Painting Plague Marines - Warhammer 40K Fantasy
 

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  1. #1
    Thread Killer! slorak's Avatar
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    425 (x8)

    Hello,

    Just thought I would share the latest batch of plague marines that I cooked up for a client of mine. These are relatively quick and dirty marines (30 of them) done in about 20 hours worth of time.

    the armor is a 5 step process:

    Base with Vallejo Game Color Cayman Green
    Ink wash of brown ink
    re-coat of Cayman green (leaving brown dark recesses)
    1st highlight of 1:1 ratio of Cayman green and camoflauge green
    2nd highlight of 3:1 ratio Dead flesh and Camo Green (note 3 drops dead flesh to 1 drop Camo)

    the first and 2nd highlights are applied in a striation patter from top to bottom with the 1st highlight going further down and the 2nd highlight stopping about 3/4 down the 1st highlight.

    Trim is done with brass, hoses are painted black, metal is gunmental grey and then washed with vallejo smoke, pipes on jetpack are done in a copper, and finally the open woulds were based in pale flesh and then washed with purple and red ink (separately).

    Overall I am very pleased with how they turned out. Gun barrels are not drilled out due to them being shipped to me already assembled and primed. Normally I would have cleaned these up as well.

    Any thoughts, comments, suggestions would greatly be appreciated!









    Cheers,

    -Mike

    Last edited by slorak; October 18th, 2005 at 20:18.

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  3. #2
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    those are RAD!!
    I'll go out on a wild goose chase here if you don't mind.
    *Chasing geese*

  4. #3
    Thread Killer! slorak's Avatar
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    425 (x8)

    Originally posted by zenarion@Jan 25 2005, 14:57
    those are RAD!!
    [snapback]312227[/snapback]
    Thanks! I wish they had the guns drilled out but that is the way they were shipped to me! Otherwise I think the formula was both quick and very effective. I spent about 5-7 hours on each squad of 10.

    cheers,

    -Mike

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  5. #4
    Member Undeadair's Avatar
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    120 (x2)

    Wow... just wow.

    If you really painted 30 marines in 20 hours with that quality, I bow to your skill!

    That's some excellent work, man!

  6. #5
    Thread Killer! slorak's Avatar
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    425 (x8)

    Originally posted by Undeadair@Jan 25 2005, 22:14
    Wow... just wow.

    If you really painted 30 marines in 20 hours with that quality, I bow to your skill!

    That's some excellent work, man!
    [snapback]312513[/snapback]
    Thanks for the kind words. I assembly lined them and broke them down into 3 10 man squads. Keep in mind that I didn't assemble or prime these figures. If so then you can easily tack on 2-4 more hours!

    What I did was pretty much stay focused and did the same on all the units slowly building them up. I started with a very thin base color that was applied rather sloppy using a larger tank sized brush. After the ink wash I went back with my normal size 1 brush and started building up the color. After the armor was done I did the trim and all the metals. Finally went back and did the hosing, eyes, open wounds, and all the details. Each set of 20 marines took me about 6 - 8 hours (3 to 4 paint sessions). They definitely aren't showcase level but I think they will stand their ground on the game table!

    Cheers,

    -Mike

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  7. #6
    Member Undeadair's Avatar
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    120 (x2)

    I'm wondering if I can apply your techniques to my Ultramarines. I mean, I like the way my stuff turns out, but I'm extremely slow. Obviously, my models are not showcase quality, but they still take me 5 hours each minimum. I don't use inks either (except for my terminators, which you saw) so you'd think I'd be quicker! Any suggestions for speed on my army?

  8. #7
    Member crazi_nurgling149's Avatar
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    (Y) excellent man! good job!

    those are oldskool plague marines aren't they?
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  9. #8
    Senior Member Bobby_Wokkerfella's Avatar
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    They are o.k, not to my particular liking as I love my nurgle warriors to be slimy, silver trimmed and muted. I also HATE the oldschool plauge marines.

  10. #9
    Thread Killer! slorak's Avatar
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    425 (x8)

    Originally posted by Undeadair@Jan 26 2005, 00:26
    I'm wondering if I can apply your techniques to my Ultramarines. I mean, I like the way my stuff turns out, but I'm extremely slow. Obviously, my models are not showcase quality, but they still take me 5 hours each minimum. I don't use inks either (except for my terminators, which you saw) so you'd think I'd be quicker! Any suggestions for speed on my army?
    [snapback]312555[/snapback]
    Maybe you are using too small of a brush. Like I said I started with a much larger brush and wasn't going for accuracy on the first layers. That sped things up quite a bit. Also on these particular figures - detail isn't the most prominant thing! Other than that I would think the more you paint and the more experience you get you would learn the shortcuts and speed up quite a bit. I still don't consider myself to be a "fast" painter especially when going for more detail - but I have been painting miniatures off and on for the last 20 years. I think that now for painters there are tremendous resources on the web to learn new techniques and speed up your learning curve that were not available even 4 years ago.

    @crazi_nurgling149 - Thanks! Yes those are the old plastic ones. Definitely not highly detailed and very static in their pose but still loveable in their own way!

    @Bobby_Wokkerfella - To each their own. If (in my opinion) you could pull off shiny at this scale I agree with you that "slimy" would be appropriate for warriors of nurgle but usually (especially if you cover a large area of the figure) shiny just takes away from the painting and the effect is lost. I personally think a dead flat finish on a figure helps it to stand out better. Now if I have a scenic element on my figure that would benefit from some shine I will paint that area with a gloss varnish. For example I did a great unclean one where I gloss varnished a puss pool leaking from the GUO's intestines on the base:



    I too don't really care for the plastics other than on a nostalgic level but that is what my client sent me - so that is what I painted!

    Cheers,

    -Mike
    Last edited by slorak; October 18th, 2005 at 20:23.

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  11. #10
    Senior Member Bobby_Wokkerfella's Avatar
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    Yeah, I do know that on flat areas and on models such as these large areas of gloss does detract from the models overall effect. May I ask how you did the axe? It has the exact effect I&#39;m looking for.

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