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After finishing up on the preliminary on my DW lib, I am....unsatisfied with how it looks due to lack of highlights, but I dont know how to do them.
My 1st thought was to use brown to show area's that were deeper as to create the illusion of depth (irony) but it only goes so far. The back looks fine because of it, but the front has less opertunities to try such a tactic
I'm a beginner painter, but I'm doing the following for my Sisters of Battle with ivory armour:
1. Prime model black
2. Basecoat Snakebite Leather
3. Main colour Bleached Bone, leaving Snakebite Leather shadows in armour recesses
4. First highlight 2:1 Bleached Bone to Skull White
5. Second highlight Skull White.
This is working quite well, I've also tried Codex Grey in place of Snakebite Leather with fair results.
I'm convinced that the room for improvement lies mainly with me as a painter rather than with the choice of paint colour!
Last edited by fearoffours; April 3rd, 2005 at 21:23. Reason: grammar!
With my dark angel sergeant I tried highlighting with scorched brown and it ended up looking pink. I donâ€™t know how that works but i have the same problem.
I use vallejo paints but what I do with bleached bone for highlighting is:
Highlight with Vallejo Model Color Ivory, Offwhite, and finally white to highest areas.
For shading it really depends on what you want. For old parchment like look I will use a flesh wash. To get an uneven quality to it I will dab more flesh wash over areas that are dried in a random irregular patter. You could also go with a brown ink wash.
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Actually, I deal with bleached bone quite a bit (all my vets have bone colored helmets). Here is what I do:
basecoat bleached bone
Ink with thinned brown ink
Highlight with bleached bone again
final highlights with white
Here are some examples:
Hope that helps!