Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I'm at the moment trying to paint up a Daemonhunters list at the moment and I'm looking for a bit of advice on that, as well as painting in general:
- I've got a few Grey Knights painted up like it says in the Codex (black undercoat, boltgun metal base coat, mithril silver highlight) but rather than all bright and shiny like in the Codex they look a bit murky. The highlights have made a difference, but has anyone got any advice on how to make them look a bit brighter without having to completely repaint them?
- The other thing I've noticed is that I'm getting a lot of visible brush strokes and stipply paint, especially when I'm painting the Insignum Valoris and the heraldry on the shoulder pad. The models were stipply but the undercoat was quite even so I'm a bit annoyed, anyone know why this is happening?
- Are there any Inquisitorial colour schemes for Storm Troopers? I've painted one of my Kasrkins in their usual camouflage, and although he doesn't look too bad (he's probably the best model I've done so far, which isn't saying much, but hey) I'm a bit worried about the fluff side of things; I just want to check if there are set colours I should be using etc. before I actually go ahead and paint the rest of the squad.
- Furs and capes; I've tried drybrushing, extreme highlighting and all kinds of other things, but they still look cack. Any advice on how to make them look like capes and furs instead of a mess?
- Faces; Anyone got any advice on how to paint African, hispanic and asian flesh?
Any help is appreciated.
To get a brighter look you will want to prime white. Black primed figures tend to be darker and more muted. You really aren't going to get a much brighter metallic than silver. One thing you could try would be maybe do a very watered down blue ink wash over the gunmental color (light enough to where the blue is very faint. Then go over the highest edges with the silver. Darklining will also help difine the different areas of the model making them stand out more.
If you are seeing brush strokes - the common cause is paint that is too thick. I would at least recommend thinning your paint with water (on a pallete not in the pot) to where the paint is about the consistency of cream. It is better to have to paint a few layers of paint to get the effect you are looking for - rather than 1 layer that is too thick!
You might get a good effect on furs by painting a medium range color over the fur and then applying an ink wash. For example maybe a graveyard earth base -followed by a brown ink wash. You will find that the ink will deepen the color and fall into the recesses. After this dries I would carefully go back with the base color and hit the high spots on the fur. Add a lighter color to the base and keep hitting the higher spots (leaving just a bit of the underlying color) until you get to a light enough color that you are happy with.
Large flat areas such as capes are best looking when you use wet blending. Basically start with a medium color - ink to a desired darker shade and start going over the raised folder with lighter colors until you get to the top most folds. Make sure each color layer is slightly smaller than the last. The technique with wet blending is to have the paint stay wet long enough that you can "feather" the edges of the colors so that the blend together. It takes some practice but the effect is really nice. If you don't want to try wet blending simply doing layers will work as well. Just remember the more extreme the layers are from the previous will really show up on the figure. If you are doing straight layering you will want to keep the layers minimally different in color and do more of them.
Lastly for the skintones - For darker skintones start with browns and maybe only highlight up to a dwarf flesh. For asian skin start with a bronze fleshtone and go up to a pale tone. Hispanic will tend to stick with the brown tones but highlight a bit more than the dwarf flesh - maybe a dwarf flesh/elf flesh mix. Just play around with it until you get the look you are going for. Remember as with most areas - you will find that ink washes are quick and easy to do and you will get good "instant" shading.
Hope this helps.
This is fantastic advice, thank you; I should probably have worked out the white priming thing on my own though, eh?
One thing I am curious about is darklining; what is darklining exactly? Is that like extreme highlighting?
EDIT: Because sometimes a post just isn't good enough
Last edited by CharlieMalleus; May 27th, 2005 at 01:45.
some people blackline, I prefer to darkline. You basically take a dark shade and edge the various separate areas of the model. Such as where a cloak meets the legs, The inner edges of power armor, basically any area that you want to stand out from other areas. I prefer darklining because I think it looks more natural. Blacklining has a tendency to look more comic book like.