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Trying something different. Something bigger than normal, and I love the model. So, the Casket of Souls is my newest project.
First things, the pic is rather bad this time. The bones are alot lighter, closer to white in fact and one pic is blurred. I will either try again this evening or tomorrow.
First off the bones were painted with bronzed flesh and then inked with flesh wash. I did intend to paint each bone one by one but I decided otherwise and used the drybrush technique, first layer was bronzed flesh mixed with bleached bone. Following layers were achieved by mixing in more blecahed bone before pure bleached bone was used. The final few layers were done with bleached bone and skull white and finally skull white. At this point I thought them to be too bright for my liking and so glazed them using brown ink and added a final finishing drybrushing of pure skull white.
The platform was done by mixing codex grey, chaos black and shadow grey and added to the whole platform; black ink was then used to shade the symbols on the sides. A mix of codex grey and ghostly grey was then used to highlight the sections around the markings, leaving them dark.
The top was done by mixing a basecoat of desert yellow and graveyard earth together, golden yellow was then added to this for the next one. Snakebite leather was added after and finally a wash of watered brown ink to finish.
This is how it stands at the moment, I need better pics I know and I will try but one thing I am unsure of is the platform's top. I tried to get a sandy look to it but am unsure if it worked - anyone able to suggest something?
I'm not sure who I am to give you advice, but I'll share what little I know with you
When I'm making larger areas of "sanded material" I, after basing and bleached boning, paint it with a heavily watered down mix of black and beastial brown. Paint it in irregular spots and let dry for a little little while, then I paint it all with a even more watered down mix (this time with more brown).
When the first paint (the spots) start to solve I wipe it all clean with a finger or some cloth. This leaves a but touch of Sandish colour. then I go over with different thickness of bleached bone,start thin and before it dries i add spots of thicker paint that mixes with the thin.
It could be worth a try...
But then again you are a great painter...
The last two pictures are fine, really. Unless that's not what it's supposed to look like.
The most experience I've had with burns is the end of a flamer. I used Tin Bitz, Chaos Black, Bestial Brown and Brown Ink. Perhaps you could use just the last three, with a more elaborate highighting process, applied in streaks? I'm not sure how to paint large burn areas though. As andusciassus said, you could probably make anything work as long as it's done well.
Actually, he didn't say that, but whatever. You get what I'm saying.
A man's at odds to know his mind, for his mind is aught he has to know it with.
Thanks for the comments but... umm... when did this burnt thing come into it? :huh: I can't remember asking for anything to do with burnt stuff, I'm looking for a sandy look. But thanks.
One thing you could do or could have done is glue irregular patterns of fine flock sand to represent irregular buildup of sand deposits.
Another thing that could be effective is to take a piece of a make-up application sponge tear some small pieces out of it to make it irregular and sponge your different shades of "sand" color on to get a more uneven look. I would also recommend using a bit more bone white or other tan color to lighten it even more. Maybe sponge in some more of the grey for the stone and highlight it a bit. As it stands now (at least in the pictures) to me it looks like rust on metal. It doesn't look bad - it just doesn't really come off as what you were intending it to be. I think if you go lighter in your shades and it doesn't look quite so smooth you will be much closer to what you want.
Can't wait to see more of it! Also I am not sure how much of the altar will be covered by the casket so you might not really need to do much at all.
New pics. I've started on the actual Casket now. Yes I know the bottom pic is extremely blurry - my tripod is only small and thus I had to hold the camera for that one. Sorry.
The stone is a mix of codex and shadow grey with chaos black. Fortress grey was then added and finally ghostly grey. Shading was done with layers of glazes of black, purple (too weak to notice really) and flesh. The top was done with a base of desert yellow and graveyard earth, snakebith leather was then added followed by increasing amounts of bleached bone and some skull white. It was then glazed with brown and flesh washs - my idea was to try and make it look like a light layer of sand had settled.
The details on the casket will be gold but I'm working up to it. Tin Bitz is the base, brazen brass followed by dwarf bronze were mixed in for following layers. A bit of shining gold was finally added and I stopped for the night. Skulls were done the same as the other bones.
I need help with the inside of the skulls, there is blood in there and I wnat to do it so it's trickled out and down them. Now I only have access to GW paints so any tips on what to use?
I am not sure how thick you want the blood to be but I have a few ideas. I know you wanted GW equivelants - however if you can score some Woodland scenics Water Effects (looks like a thick white glue) you could mix this with some GW paint various shades of red and or brown to get the color you are looking for and apply this where you want the blood to run. If it goes over the edge or you want it a bit more dramatic you could glue some fishing wire in place first and run the water effects down the fishing line. It will dry as such to where you shouldn't see the line.
I really like the look of Tamiya clear red for blood. It is much thicker than regular paint and on its own looks like fresh blood. Maybe paint the area brown where you want the blood and then go over it again with the Tamiya Clear red.
Otherwise I am sure you could get away with mixing various GW reds and browns to get the shade you are looking for and (here is a case for thick paint) apply it in thick uneven dabs to get a thick viscuous look to it. Maybe add some gloss varnish to the top for a wet look.
It's coming together nicely though!
Ok the gold is done in what seems to have now become my usual way - Tin bitz base then a layer of Tin Bitz mixed with Brazen Brass was applied. A following layer of the same mixture was applied then Dwarf Bronze (OOP) was added to the mix, this time be careful not to paint over the gaps - shading. Shining Gold was then added to the mix, a couple of layers with increasing ammount. Then pure shining gold followed by a mix with burnished gold and then burnished alone. A pentultimate highlight of mithril silver and burnished gold was followed by mithril silver alone.
The banding hanging out of the casket is Scorched Brown and Bleached Bone added as a highlight. The little bit above the icon on the front is Scaly Green, some Snot green added and finally goblin green as well for the highlight. The central skull on the alter I added a pair of blue glowing eyes - enchanted blue and ice blue as the base then adding more ice blue before finally a touch of white added. Though these are hard to see with my photos.
Now the only part I am really unsure of is the blood, not so much the mix but the application of it. This is the first time I have ever painted 'gore' so it's kinda trial and error and this is I suppose ok. The colours were Scab Red and Chaos Black base with a following addition of more Scab Red for the next layer, red gore was then added and the mix was watered to make it flow better down the side. A bit of purple ink was added with more water and then applied to the previous layer to darken it etc. Came out alright but I think more practice is needed.
Next up the Guards. C&C welcome.
Right, most of this is done exactly the same way I've described already; these being the gold, bone and gold. So I'll skip over them. So the cloth is chaos black then highlighted with a mix of codex grey and chaos black before a final highlight was added with more codex. The bandages round the guard's leg and the weapon hilts is scorched brown with highlights done with a mix of bleached bone and scorched brown. The sword blades themselves were a mix of mithril silver and brazen brass followed by a drybrushing of mithril silver.
And well.. there you go. The only fault I can see is the pic has washed the highlighting on the green out - it is there, honest.