Enough talk here it is! - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 13
  1. #1
    Pwned by Phobos. LictorInTheGrass's Avatar
    Join Date
    Oct 2005
    Location
    Middle of No Where
    Age
    31
    Posts
    1,318
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    -27 (x0)

    Enough talk here it is!

    Here is the dreadnought I've mention several times on the forum (if any of you remember). This guy is not finish and there is more to come, please gimme suggestions (other than file the Lascannon lines down).



    Last edited by LictorInTheGrass; December 24th, 2005 at 19:19.

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Slave to the flesh The_Outsider's Avatar
    Join Date
    Dec 2005
    Location
    Where the sun burns in a crimson light
    Posts
    3,353
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputation
    251 (x8)

    What a beast! Great conversion work!

    From the pictures the side of the lascannon looks a bit bare, maybe a simple addition of a few spikes, severed head and the like and it would be complete.

    (I would give you some rep but it isn't working at the moment)

  4. #3
    Senior Member Librarian Augustine's Avatar
    Join Date
    Apr 2005
    Location
    On Serenity headed to the Black
    Posts
    830
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    30 (x2)

    I would consider adding washers to his waste or his legs or to both. HIs upper body is huge and his lower body very small. He looks a bit like a cartoon super hero. Great conversion otherwise

  5. #4
    N2A
    N2A is offline
    Member
    Join Date
    Dec 2005
    Age
    25
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    wow great job. his upper body does look a little too big, but if you put something cool on his base im sure no one will notice :yes: (i.e., a space marine crawling away because one of his legs is 5 yards behind him, so he cant run anymore :shifty: )

    anway great job, i like the twirly spike on his left arm. what did you use for the head??

  6. #5
    Pwned by Phobos. LictorInTheGrass's Avatar
    Join Date
    Oct 2005
    Location
    Middle of No Where
    Age
    31
    Posts
    1,318
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    -27 (x0)

    Dang, I need to give you guys a side profile don't I? I am going to have have a guy riding on top, chains attach to the neck and the ride is steer him.

  7. #6
    LO Zealot Addoran's Avatar
    Join Date
    Aug 2004
    Location
    Liverpool, England
    Age
    32
    Posts
    1,919
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    107 (x5)

    Yeah great conversion. I imagine the fault Librarian Augustine finds is actually due to the perspective - with him 'escaping' toward the camera it gives a slightly exaggerated sense of scale.

    As a way of 'finishing' this, I find it always good to add a few minor trophies to most of my models. Normally I'd suggest a few heads strung up somewhere, but with so much space left free on the base I'd think it a waste. The wounded Space Marine on the base is fast becoming a bit of a cliche but if it works for you go for it. I have a smashed Reaver Jetbike on mine, I got my inspiration from the Carnifex in the back of the Rulebook. Or you could have a smashed Chaos Marine from your enemy legion (i.e. if you play World Eaters, have a dead Emperor's Children). With a big model like a Dreadnought, it's nice to make them a display piece.

  8. #7
    Member Undeadair's Avatar
    Join Date
    Nov 2004
    Location
    Melbourne, Florida
    Age
    42
    Posts
    247
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    120 (x2)

    Absolutely masterful conversion.

    Also looks like it'll be a blast to paint!

  9. #8
    Senior Member Revlid's Avatar
    Join Date
    Apr 2005
    Location
    Surrey, England
    Age
    25
    Posts
    454
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    8 (x1)

    The head is of a Defiler. Very nice looking daemon possessed Dread!

  10. #9
    Senior Member
    Join Date
    Jan 2004
    Posts
    286
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    3 (x1)

    Wow that is amazing! The only thing Im not too fond of is the spike coming out of his close combat weapon. It should look more..like a tentecal, and less like a unicorns horn I think. Otherwise its great, how long did it take you to do that?

    He's coming for you...

  11. #10
    Member
    Join Date
    Jan 2005
    Posts
    245
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    Yeah, the spike thing on the CCW looks kind of weird. If I were you, I would remove it, and make it look like a lamprey's mouth. That would be SOOO cool, like it devours its enemies.

    http://floridafisheries.com/images/f...prey-mouth.jpg , if you don't know what I'm talking about. You could even model a flailing guardsman half in it.

+ Reply to Thread
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts