What is...? - Warhammer 40K Fantasy

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!

Register Now!

User Tag List

+ Reply to Thread
Results 1 to 3 of 3

Thread: What is...?

  1. #1
    Keeper of Records and Ale King Ulrik Flamebeard's Avatar
    Join Date
    May 2003
    Leeds, Yorkshire
    0 Post(s)
    0 Thread(s)

    1372 (x8)

    What is...?

    Ok due to the numerous threads that pop up about such subjects in the world of painting I think a thread such as this is of use. Here members are allowed to post what a painting technique is and how it is done, or at least a discription of it. I will in time 'steal' said descirptions and put them into this post for ease of use.

    Basically a glossery of painting terms.

    Blending :

    Blending is a technique used to blend two colors or tones together. The smoothness of a blend refers to the seamlessness of the transition between one color and the next.

    Drybrushing :
    Drybrushing is a technique used to highlight a model. When drybrushing, load a stiff brush with paint and then wipe most of the paint off. Draw the brush across the raised surface to be highlighted. The trace amounts of paint remaining on the brush will adhere to the raised surface without flowing down into the crevices, and with a softer edge than a standard brushstroke. Drybrushing tends to leave a powdery finish on smooth surfaces, so it works best on highly textured surfaces like dirt or fur.

    Flow Release :

    An additive used to reduce surface tension of the water in the acrylic emulsion, therefore increasing the slickness and flow of the paint while reducing its viscosity.

    Glaze :
    A transparent coating applied over a painted surface to modify the color tones underneath.

    Greens :
    A slang term attached to the original sculpture that all production miniatures are created from. The term is derived from the color of the "Green Stuff" that sculptors often use.

    Highlighting :
    Highlighting makes the model lighter in certain areas in order to reinforce natural light. Models can be actively highlighted by drybrushing them, or by blending a lighter color with the base color. Models can be passively highlighted by starting with a light basecoat and shading it appropriately.

    Inking :
    Inking is simply washing with ink, as opposed to washing with paint.

    Kneadatite :
    Commonly referred to as 'GreenStuff', Kneadatite is a room-temperature curing epoxy/polyamide sealant in two-part tape form. It is stable in its packaged form consisting of base and curing agent side by side on release film. The base and curing agent are of contrasting colors so that when kneaded together, complete mixing is easily observed.

    Layering :
    Layering and wet-on-dry blending are two terms for the same blending technique. To layer, thin one color to translucency and paint it on top of the other color. Once the translucent paint is dry, paint another layer on, but leave an edge of the first layer showing. By building up many thin layers in this way, the transition appears smooth to the eye. Layering is a more laborious process than wet-blending but gives potentially smoother results.

    Line Highlighting :

    Line highlighting is another technique used to highlight a model. The name says it all. Paint a thin line in a light color along a contour or edge that would naturally catch light and reflect it. This works best for simulating glossy surfaces, highlighting edges and corners, or highlighting fine detail like straps and trim.

    Opacity :
    How well a paint covers in a single pass. High opacity paints are good base coats while low opacity paints are good for washes.

    Retarder :
    An additive used to increase the open (drying) time of acrylic paints. Useful for "wet in wet" techniques and reducing skinning on the palette.

    Shading :
    Shading makes the model darker in certain areas in order to reinforce natural shadow. Models can be actively shaded by washing them with ink or paint, or by blending a darker color with the base color. Models can be passively shaded by building up colors from a very dark basecoat.

    Wash :
    A thin layer of color or ink spread over a painted area.

    Washing :
    Washing is a technique used to shade or give definition to a model. I'll cover this distinction later, once we get to painting. A wash is a liberally applied, very thin coat of ink or paint. With its low surface tension, the wash naturally flows into recessed areas of the model and dries there. When the wash is dry, the washed areas appear darker than the raised areas around them.

    Wet Blending :
    Wet blending and wet-on-wet blending are two terms for the same blending technique. This technique is similar to one used in traditional oil painting. To wet-blend, lay down one color on the model. While this color is wet, take a second color on the brush and lay it next to the first color, working the two together in the middle where they meet. This method is useful on large areas like cloaks and warjack plates, but can easily build up unwanted texture if you're not careful.

    Glossery taken from Brushthralls.com


    Last edited by King Ulrik Flamebeard; February 28th, 2006 at 11:32.

  2. Remove Advertisements

  3. #2
    Member NonstickRon's Avatar
    Join Date
    Dec 2005
    Daytona Beach, FL
    0 Post(s)
    0 Thread(s)

    14 (x1)

    Acrylic Medium:
    Used for making paints more transparant without thinning them out and making them "watery". Helps with maintaining consistant behavior in the brush. Adds to gloss but can be varnished over with satin/matte finish. (Example: Golden GAC100)

    Pumice Gel
    Ground pumice in an acrylic emulsion suspension. Nice for adding texture that doesn't need priming, comes in different coarsnesses. An alternatve to painting on glue and sprinkling with sand or mixing glue and sand to make your own spreadable texture.
    Last edited by NonstickRon; March 1st, 2006 at 16:24.
    Law of Logical Argument: Anything is possible if you don't know what you are talking about.

  4. #3
    The Fallen Cheredanine's Avatar
    Join Date
    Jan 2003
    SW England
    0 Post(s)
    0 Thread(s)

    411 (x8)

    Another name for a retarder qv

    Non-metalic metal - using standard colours to paint static light effects onto surfaces, typically uses browns to paint gold/bronze colours and greys to produce iron/steel/silver colours

    Sky Earth or Earth Sky NMM - uses techniques from NMM above to replicate highly reflective metalic sufaces such as chrome, who appear to take on the colour of the surroundings because of reflection

    horizon line
    The point on a model which sould reflect the horizon, classically everything above it is brighter and better lit

    Halo of light
    A technique used by more serious painters who want to paint static light effect onto models, placing a model directly under a light source and observing what points are lit up and so need to be highlighted
    Everything you have been told is a lie!

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts