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My next army I am working on is going to be city fight (cities of death...I guess...).
Anyway, I have a few questions on what I should do.
On my vehicles, I don't imagine them all muddy in a city, so how shall I represent battle scars and such?
For bases on regular troopers would it be too hard to imagine some dead grass growing out of the concrete...or again is that a stupid idea? (dead grass growing...that's odd)
For troop bases I'm going to how should I paint it?
Codex, Highlighted by Fortress?
Dark Grey Custom Mix (mixing pot), highlighted by codex?
How would one represent cracks in the ground?
Would it look silly to have yellow traffic lines on a few models? (Yah it probably would.)
Please & Thank You
For cities of death, I recommend you leaving the bases black, though add some sand and gravel, then paint them black, dry brush a little codex and fortress grey, leave it so black is the main color. Then put some static grass on(a little) if you wish.
For the vehicles, this is what I do, when I play in the cities, dry brush black on the tracks and the bottom area to represent smog and ash(of the cities of course) not too much.
And that, my friend is perfect for cities, or you can do it the way you said witht eh concrete ground, just put green stuff on the bases and carve out the bricks that represent the ground.
Thanks, what about oil slicks?
sure that would work too, a dirty city ground theme
Urban Rubble bases are something I have taken a fairly recent interest in. You are pretty much only limited by your imagination. My recent Sons of Dorn Terminators probably have my most abitious bases to date - here is a link with pictures:
Some more examples:
The basics for them were - cork tiles torn into irregular shapes. this was glued to the bases. I filled the edges of the rough cork with a product called renaissance flocking gel (medium course) which you should be able to find something simiar in an art store. Basically it is a finer sand in a glue gel. You spread it on and it dries. I also mixed chunks of sprue and several sizes of sand and gravel and glued it to various areas for rubble piles.
I made broken pipes with cabling from the tubes from an aerosol texture kit I got at lowes to texture my walls - but you can get plastic tubing from many sources. The wires are guitar string.
I also used various plasticard (bougth from a model railroad shop) to make metal plates, etc. I made the rivets with small scale circular plasticard cut and glued to where I wanted them.
You can add plasticard I beams, mesh fencing, anything you can think of. You can make it more industrial by adding bitz to represent more metal grates and piping, whatever...
Hope this helps. Here are a few more examples. Just remember that you can make pretty much anything work. Look around to see what scraps you have - even old watch innards.
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WOW, simply great!
And I think I might be able to do the colouring for the bases now that I have a visual! Thank you all!
Yellow lines look very cool, actually.
In fact, having relatively no rubble on some bases, but doing greys and yellow lines adds variety to bases. STraggly grass here and ther eis very accurate.
Shadow Grey basecoat (shadow grey in vallejo i think)
Codex Grey overbrush (cold grey in vallejo)
Fortress Grey light drybrush. (dunno about the vallejo colour)
This does well in doing more accurate concrete I think.
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