Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Ok, after fiddling around with the UK sites IG painting machine for a few hours I've finally come up with something that looks good and should be easy to paint. The only problem I see is that it may be slightly boring. If anyone has advice on how to spice it up (camo etc.) then please, do tell. Oh, I almost forgot, what colours would you use to higlight it?
Armour - Codex grey
Fatigues - Fortress grey
boots - Codex grey
Chaos black casing
boltgun metal interior
Mithral silver extras ( skulls etc)
sorry if this is in the wrong section.
Any help will be gratefully accepted.
note: I'll be using the cadian shock troop models
Last edited by Elric101; June 6th, 2006 at 13:20.
it would be better to have put it in the painting forum where you will most likly get more replies.
if you like it go for it, personally i think that having all black and grey dosent look good. personally! i rather colors that apply to terrain apart from asteroids and moons. so desert terrain and jungle terrain. i personally dont like urban terrain looking models because they havent got alot of colour, which makes them seem dull. but other people do like the darker colors. so its up to you.
painting is a personall peference.
It sounds okay, although i'd suggest maybe working in some sorta camo on toppa the fatigues, prehaps like a whitey dashes ( that'd be easy ) making them like a City Fight camo, prehaps do black stripes even ? *heck* you know what i mean. My models would look like sods if i only did a 2 colour uniform ( has tried ) at the very least prehaps base codex grey and drybrush the fortress? . Just throwing out suggestions,a nd trying to imagine in my head
any ho goodluck, and like Reflex said you'd get more "helpful" advice in the paint section
For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen
i find with the plastic cadian models, that the fatigues look puffier and overshadow the actual flak armour, so i usually keep the fatigues dark, so to exadurate the armour look on them, JMO.
If you are going grey, how about adding some black or green to colour scheme. I had the same problem with my IST's which were mainly black and grey. Found adding a hint of regal blue around the armour edges added a bit of colour and made the scheme less dull.
This sounds interesting. Is it some sort of automated digital paint scheme thingy you can play with colors? I googled around, but couldn't find anything. Do you have a link for it?Originally Posted by Elric101
Hey Sister, Go Sister, Soul Sister, Go Sister
To summarize it:
- Fatigues should not stay grey, but maybe some kind of 'city camo'
- Blue Highlight's / a very dark blue for the fatigues camo or the armour would make them less colourless (Same possibilty with other colours (Red, Green, Purple?)
- Does each and every city have to be grey? Cities can consist of red-brown stone, some kind of yellow stone, white-light grey marble or even jade (at least partly - a pure jade city and it's camo would propably seem to be a bit :wacko
You could even serch a side about minerals to find the perfectly fitting stone
- Where is the city?
A 'burning planet' --> lava should be part of the colours
A Jungle planet --> maybe some leaf tendrils all over the armour (some Eldar have something like that)
An icy planet --> obviously some kind of ice-blue/white blotches (like snow)
An urban planet --> see the opportunities for different types of stone
A desert planet --> The above mentioned different types of stone(dunes on the street-base)
- The bases are your next item to decide on. It should fit to the colours and the area you will have chosen (wow that's a real grammatical form in use )
eg cobbled stone (again different colour possibilities) should affect the sort of camo you use as well as the rest of the area's 'look' --> size of blotches, bands? tendrils, etc.
Last but not least the fluff you give to your army is affected/affects the colour scheme. Again the setting of your city/planet is important.
It's the best in my oppinion to just think about it for a while and develop some images in your head.
Conclusion (isn't this a scientific post): As mentioned above you could or even should paint some test minis (or at least one per scheme). Just let some days pass and as time proceeds you may (just without doing aything) get the final idea.
I hope this wasn't too much.
By the way is there some kind of guideline in this forum for the construction of colour schemes? If not I would like to initiate one! If anyone else is interested and would support me please PM me!
EDIT:Ooops the first thing I wanted to mention was that silver skulls etc would make the model even more grey! Just use usual bone colours. There's not more colour on your mini, but a difference. Writing all this I lost my first idea... :wacko:
Last edited by Hekau Chasut; June 6th, 2006 at 19:26.
Distributed Computing, save the World with Folding@home! Click here for more information!
A grey/black colour scheme is begging for Urban Camo.
Otherwise you're just painting Wehrmacht soldiers
Not that there's anything wrong with that!
Coulrophobia - Fear the Clown!
ANZAC clan Inquisitor =]A[=.....flattery is my Achilles' heal.....Originally Posted by A mod